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Yarr! Map Updates! - Printable Version

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+--- Thread: Yarr! Map Updates! (/showthread.php?tid=2151)

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Re: Yarr! Map Updates! - Legend - 04-08-2013

exactl..... no wait, close.


Re: Yarr! Map Updates! - The Cid - 04-08-2013

(04-08-2013, 12:13 PM)iBlue link Wrote:[quote author=YuriTheRed link=topic=3197.msg130307#msg130307 date=1375596690]

The guy that made FUS also made all the changes on it. And he feels great.

Smile
@ the Cid: The map is not that bad at all if you have any brains at all. Cading is simple as long as you have ~4 ish cades.
The only feedback i'd give is to make the map look less empty (more terrain features) and to adjust the "hill" that the tiny fort infront of it is built in so that you can actually peek and shoot a little more effectively, making rounds shorter
[/quote]

I am not saying the map is bad, It would have been better to make it a new map as it does not resemble the old Fus.  Not the playable part anyway.


Re: Yarr! Map Updates! - Hande - 17-08-2013

Map Releases:
Swadian Bay
Kings Reach

Map Fixes/Updates
Fortress Under Siege
Hyper's Hell
Mountain Outpost
Port Assault
Royal Observatory
Swadian Overgrown
Swadian Town


Re: Yarr! Map Updates! - Tiberias - 17-08-2013

Thanks Smile


Re: Yarr! Map Updates! - Mimer - 17-08-2013

Quote:Thanks



Re: Yarr! Map Updates! - Fantasy - 17-08-2013

Nice!  Big Grin


Re: Yarr! Map Updates! - Hande - 22-09-2013

Map Updates & Fixes
Fortress Under Siege
Hidden Cave
Kings Reach
Lake Town
Offshore
Swadian Keep
Swadian Temple
Swadian Town
Swadian Village


Also I would like to say that we have now a new guy in our scene team, welcome Orik.

Love,
NordInvasion Scene Team



Re: Yarr! Map Updates! - Doctor_Death - 22-09-2013

Great work and congrats Orik!


Re: Yarr! Map Updates! - FF_Skywalker - 22-09-2013

More Map Downloads yey ;D


Re: Yarr! Map Updates! - Nici - 22-09-2013

GGSmile