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[Submission] Swadian Stronghold - Printable Version

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Re: Swadian Island ( Name Pending ) - Jarold - 11-07-2012

Ok completely finished my map, AI mesh ( hopefully ) done! Glitch/exploiting spots impenetrable! Now all I do is wait.


Re: Swadian Island ( Name Pending ) - Jarold - 13-07-2012

Ok now maybe, hopefully its done.


Re: Swadian Island ( Name Pending ) - Illithar - 15-07-2012

I like what I can see of it, love castles anyhow. Hoping it gets approved (even if it needs some tweaking). Only thing that looked odd was the 3 way stair spawn, I didn't really get that.


Re: Swadian Island ( Name Pending ) - Illithar - 15-07-2012

I think YuriTheRed's is approved, so that's 1 new and two contenders. That's excellent. Thanks guys.


Re: Swadian Island ( Name Pending ) - Jarold - 15-07-2012

(15-07-2012, 04:01 AM)Illithar link Wrote:I like what I can see of it, love castles anyhow. Hoping it gets approved (even if it needs some tweaking). Only thing that looked odd was the 3 way stair spawn, I didn't really get that.

I am hoping that the three way stair spawn is going to get the bots to go down a random path. Example, nine bots spawn on stairs, hopefully three bots go left, three bots go stright, three bots go right. But I tihnk theyll go down the ath thats closest to the player theyre targeting. I am hoping it will mix it up, but I doubt it Tongue


Also I took out the burning castle and made a more FPS friendly map.

[Image: mb_warband_2012_07_14_22_00_30_56.png]


Re: Swadian Island ( Name Pending ) - Hypernoma - 15-07-2012

Perhaps a less square patch of water? Cliff texture on ground looks like it has just been flattened. Everything about the castle seems very square and in its place... Real castles are slightly more higglety pigglety and I think this map could benefit from that too.


Re: Swadian Island ( Name Pending ) - Jarold - 15-07-2012

Well I tried to make the squareness of the water look more round, but it didn't turn out well, trying again.


Re: Swadian Island ( Name Pending ) - Jarold - 20-08-2012

I haven't touched this map for like two month, since I got bored of it. I don't think I gave myself alot to work with on this map so I stopped and made a few others.

So I made some of the AI meshes better today, and added/revised a few things on the map. So now im completely done Tongue with this map.


Re: Swadian Stronghold - Jarold - 29-10-2012

I have updated this map alot now! So please read the spoiler "Most Updated Version". New map file and scene code uploaded, also new screenies.


Re: Swadian Stronghold - Skan - 29-10-2012

Looks good but I would add a loot more ships.
sunken ships as well or ships which burn etc. Wink