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Nordinvasion's aim - Printable Version +- NordInvasion Forum (https://forum.nordinvasion.com) +-- Forum: Discussions (https://forum.nordinvasion.com/forumdisplay.php?fid=7) +--- Forum: Community Projects (https://forum.nordinvasion.com/forumdisplay.php?fid=19) +---- Forum: Feature Requests (https://forum.nordinvasion.com/forumdisplay.php?fid=77) +---- Thread: Nordinvasion's aim (/showthread.php?tid=6289) |
Re: Nordinvasion's aim - Fighting Phil - 08-01-2013 May i suggest dumping the balance and bringing some fun and new features into mod. Too much stale gameplay as for me, little replayability, basicly shieldwall and grinding. You can browse older topics for inspiration, there were plenty of ideas Re: Nordinvasion's aim - Barristan - 08-01-2013 For clarification, we are not giving people a full reset. This is not our plan and it has never been our plan. Re: Nordinvasion's aim - Kip - 08-01-2013 (08-01-2013, 11:43 PM)Barristan link Wrote: For clarification, we are not giving people a full reset. This is not our plan and it has never been our plan. I thought that was the case but it was fun to debate as a hypothetical. Re: Nordinvasion's aim - Mr_Awesome - 09-01-2013 (08-01-2013, 07:38 PM)Kip link Wrote: I am a bit surprise by how much I would actually consider a full reset. I have started my 5th character and I must say it reminds me of the time I started my first character more than eight months ago and it has been fun playing on it. As things are now, however, a full reset would only be a temporary solution. It is quite possible that in another eight months I would be starting my 5th character again.Coming from one of the players who has a bunch of legendary's and other fun stuff, I think a full re-set would be a welcome addition. + 1 for what kip said. Re: Nordinvasion's aim - Sphinx - 09-01-2013 Like I was saying on IRC, I'd like to get rid of all my legendaries (temptation) and start over, but I'd be joining a server and guess what, I'd be stuck behind a shieldwall leeching and not feeling the thrill of fighting Nords. That's why we come up with ideas like Defend the Redshirt and such, because after being lvl 52 for 6+ months , it gets quite repetitive and boring Re: Nordinvasion's aim - Balaur - 09-01-2013 Degrade the armors and weapons -> character and player skills matter more. I would also reduce the healing-range ![]() And yes, I know, less endurance for shields and less range for healing makes my multiboxing with automagic harder - and that is the purpose =) Re: Nordinvasion's aim - evildan - 09-01-2013 All that was changed was the Thor cavalry wave removed, jotne and Valkyries crush through was removed, Royal shields added, cade,tome and barel fixes implemented and easier maps. In my opinion just nerf all maps and give jotne and Valkyries crush through again...then people will be begging for the mod to be easy again. Re: Nordinvasion's aim - Kip - 09-01-2013 That is the problem. It is easy to overcompensate and make the mod incredibly difficult. The challenge is to find the right balance. I believe it is a challenge worth attempting. It sounds like the next patch will be making some changes and I look forward to seeing what they are. Re: Nordinvasion's aim - evildan - 09-01-2013 Also would be great if we could remove pink/unicorn banners from the game. ![]() Re: Nordinvasion's aim - YuriTheRed - 09-01-2013 (09-01-2013, 04:32 PM)evildan link Wrote: Also would be great if we could remove pink/unicorn banners from the game.+ over 9000 |