NordInvasion Forum
Server improvements - Printable Version

+- NordInvasion Forum (https://forum.nordinvasion.com)
+-- Forum: Discussions (https://forum.nordinvasion.com/forumdisplay.php?fid=7)
+--- Forum: Community Projects (https://forum.nordinvasion.com/forumdisplay.php?fid=19)
+---- Forum: Feature Requests (https://forum.nordinvasion.com/forumdisplay.php?fid=77)
+---- Thread: Server improvements (/showthread.php?tid=71142)

Pages: 1 2


Server improvements - Forward - 15-02-2019

Talking about European servers only.

Now we have 4 normal, 4 hard and 2 rag. Would be better to have 4 normal, 3 hard and 3 rag instead.

Also, for map list. Remove Forest Outpost and Port Assault. They are terrible, no one want neither cade neither kite them.


RE: Server improvements - Sir Baron - 15-02-2019

(15-02-2019, 04:29 PM)Forward Wrote: Talking about European servers only.

Now we have 4 normal, 4 hard and 2 rag. Would be better to have 4 normal, 3 hard and 3 rag instead.

Also, for map list. Remove Forest Outpost and Port Assault. They are terrible, no one want neither cade neither kite them.

From what I have seen Forest Outpost is rather popular both at events and in public severs
At least for Hard mode


RE: Server improvements - Forward - 15-02-2019

(15-02-2019, 04:39 PM)Sir Baron Wrote:
(15-02-2019, 04:29 PM)Forward Wrote: Talking about European servers only.

Now we have 4 normal, 4 hard and 2 rag. Would be better to have 4 normal, 3 hard and 3 rag instead.

Also, for map list. Remove Forest Outpost and Port Assault. They are terrible, no one want neither cade neither kite them.

From what I have seen Forest Outpost is rather popular both at events and in public severs
At least for Hard mode

May be another name, I mean new map with 2 opposite spawns. No one is playing it, at least I never seen that.


RE: Server improvements - Malong - 19-02-2019

(15-02-2019, 04:39 PM)Sir Baron Wrote:
(15-02-2019, 04:29 PM)Forward Wrote: Talking about European servers only.

Now we have 4 normal, 4 hard and 2 rag. Would be better to have 4 normal, 3 hard and 3 rag instead.

Also, for map list. Remove Forest Outpost and Port Assault. They are terrible, no one want neither cade neither kite them.

From what I have seen Forest Outpost is rather popular both at events and in public severs
At least for Hard mode

VM would be the only house, if any, that uses Forest Outpost. Official, DB, and Tricksters only use Nordic Village.


RE: Server improvements - DR. - 19-02-2019

Vlka use beginner atm.

I wonder how fast DB or some other ative house could do a biginner run.

Probz could make a lvl 52 or at least a tr4 in some hours if half the team were heroes with good shit.


RE: Server improvements - Coconut - 19-02-2019

3 rag sounds good


RE: Server improvements - Angar - 19-02-2019

(15-02-2019, 04:29 PM)Forward Wrote: Talking about European servers only.

Now we have 4 normal, 4 hard and 2 rag. Would be better to have 4 normal, 3 hard and 3 rag instead.

Also, for map list. Remove Forest Outpost and Port Assault. They are terrible, no one want neither cade neither kite them.

Don‘t dare touching my port assault. I love kiting the hard mode on that map. Always dying to Ragnar but at least its easy to get to him. You just need the „knowHow“.


RE: Server improvements - Zocki - 19-02-2019

I love all these maps. Dont remove them :c... but a third rag sounds good


RE: Server improvements - Loxos - 19-02-2019

Remove Hypers Hell and Hypers Castle pls ty


RE: Server improvements - Green_Dragon - 19-02-2019

Remove all maps lol...

Seriously a few maps just need a little bit of tuning and adjustment. One thing would be
opening a few roundways on maps again that had been closed due to the past advan-
tages of kiting them with just a few people. However, looting has changed and the
difference between the loot chance of few against many players on a map does no longer
exist. Thus there isn't any real problem with possible kiting left. Some maps are more un-
likely to be played now because of that and simply need a few blockaded ways or invisible
walls less to regain popularity. Some just need more narrow choke points or better placed
spawns. Removing all maps except the few that are frequently played would just be boring.