Donators Reindeer Race
Posted by: Prof_Troll - 28-12-2016, 06:40 PM - Forum: News & Updates - No Replies

Since the winter is upon us, A slighty different Pony race will be happening, we will be racing reindeer on a festive map
If you think you have what it takes to master Father Christmas's trusted steed  follow the link below and sign up 

This race is for donators only



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  1.4.3 Client Release - Merry Christmas!
Posted by: Kip - 24-12-2016, 06:31 AM - Forum: News & Updates - Replies (5)

1.4.3 Client Release

Merry Christmas!  We have an assortment of bug fixes as well as an updated Christmas mode for you this time.

  • Renamed "Report a Player" to "Request an Admin" and once again worked to improve its reliability.
  • Christmas mode has been refreshed for this year.
  • Friendly fire on your allies' horses is handled.
  • All errors involving activation codes not showing up or "incorrect level" info should be fixed now.
  • Added LODs to some of the items Nords use to improve performance (specifically Queen's Guard).
  • Map updates...
    • Coastal Raid
    • Fortress Outskirts
    • Keancuop Forest (special Christmas map)
    • Nordic Village
    • Swadian Bay
    • Swadian Great Hall (now with Christmas decorations)
    • Swadian Village
    • Yalen Retreat

The Christmas event this year is a set of always-up servers designed to be fun rather than difficult.
The servers and 2.5x xp will run through New Year's Day.

- Kip and the NI Team

Quick Note: If you get an invalid string message and are kicked, you are still running an older version. I had to make a change to the way messages are sent which unfortunately breaks the message for outdated clients this time around.

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  Forum Downtime
Posted by: Naozumi - 21-12-2016, 08:20 PM - Forum: News & Updates - Replies (1)

Hi guys,

Apologies for the forum downtime. Its good to be back!

We have traced the fault and found that Tapatalk is offline and their plugin that we were using was timing out and then timing out our server with it. As such, we have now disabled Tapatalk, probably for the foreseeable future, or atleast until a way to protect against this reoccurring is found.

Sorry again for the downtime and thanks for sticking with us. If you were a big Tapatalk fan then please let us know so we can see how much desire there is to enable it again (under more protection though obviously).

/Nao & the NI Team

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  Warband Update - Completed
Posted by: Naozumi - 18-12-2016, 11:56 PM - Forum: News & Updates - Replies (11)

As you may be aware Taleworlds are publishing a new update to Warband. We are expecting that this will be released tomorrow (Monday 19th Tuesday 20th December) around 1800GMT 1000GMT. This update will include a Server Update and so once it is released there will be some downtime as we update our servers and ensure that everything is working.

Please be aware that we have not had any access to the server updates prior to their release so, whilst we do not anticipate any issues, the possibility does exist. We will try to get the servers back online as soon as possible and ask that any bugs be reported using the forum in the usual manner.

EDIT: TaleWorlds have delayed the release till Tuesday 10AM. This is likely to result in a longer downtime so please bear with us as we try to get this updated.
EDIT 2: All updates have been completed as of today, 21/12/2016.

Thank you for your understanding and cooperation,

/Naozumi & the NI Team

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  Tanks for Nothing
Posted by: Winter - 17-12-2016, 07:54 PM - Forum: News & Updates - Replies (17)

The Nords have been recruiting stronger and stronger enemies, ranging from the stalwart Siege Masters to the barbaric Wolf Clan Warriors to the fierce Fire Jotnes.  In response to this, we have been training our soldiers to be stronger as well.  Many weeks were spent in the practice fields letting new recruits pound on them with wooden swords, but the results are indisputable: our soldiers have really learned how to take a hit. Our archers have also been training - Sentinels and Rangers couldn't quite keep up with the wardens, but they have improved their accuracy and power. Finally, the Legionnaires took some tips from the Master Peltasts and worked on their throwing arms.

The following classes have received a buff to Ironflesh:
+3 Ironflesh to RG
+2 Ironflesh to Legionnaire and Zweihander
+1 Ironflesh to Pavise Champion
+1 Ironflesh to Halberdier

The following classes have received a buff to Archery WPF:
+4 Archery to Ranger
+15 Archery to Sentinel

The following classes have received a buff to Power Throw:
+1 Power Throw to Legionnaire

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  1.4.2 Client Release
Posted by: Kip - 11-12-2016, 08:29 AM - Forum: News & Updates - Replies (7)

1.4.2 Client Release

More fixes for the bugs introduced by 1.4.0 and 1.4.1.

  • Princess Dortea has a map helmet now.
  • Kicking has been redone to prevent stunning allies.  Kicks are also enabled on boss waves (but not the bosses themselves).
  • Boss crush through has been fixed.
  • Friendly fire hits now have a parry animation.
  • Added missing textures for Black Steel Dagger.
  • Improved the reliability of the player report optional text.
  • Added lattice scene props.
Hopefully that takes care of everything for now.  Thanks for your patience!

- Kip and the NI Team

This patch was re-released the next day after being rolled back...

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  1.4.1 Client Release
Posted by: Kip - 06-12-2016, 08:18 AM - Forum: News & Updates - Replies (20)

1.4.1 Client Release

Fixes for the worst of the problems introduced in 1.4.0.

  • Cavalry mode has been fixed.
  • Using the Respawn Items button no longer double-kills you.
  • With the double-kill problem solved, the early Nord victory and round reset problem has also been solved.
  • This time, the Heavy Sallet actually does have it's writing removed.
  • The friendly-fire system now deals up to 10% of your health instead of exactly 10% of your health.
Hopefully that takes care of everything for now. Thanks for your patience!

- Kip and the NI Team

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  1.4.0 Client Release
Posted by: Kip - 05-12-2016, 10:20 PM - Forum: News & Updates - Replies (15)

1.4.0 Client Release  


  • Reload gear button
  • Friendly fire handling
  • Player report overhaul
  • Map updates
  • Miscellaneous
Reload gear button

The character screen has a new button - Reload.  Pressing the reload button causes your gear in-game to update with whatever you have equipped on the website.  No more having to rejoin or die to update your gear!  (Note: You do still need to respawn the items.  This makes sure you have the most up to date set of gear when you do.)

Friendly fire handling

The friendly fire hits are now handled by a custom system instead of the default Warband system.  This gives us better control over the damage reflected (now 10% of your health each hit) and lets us do some other interesting things.

Player report overhaul

The player report option now asks why you are reporting the player and lets you add more information.  When you submit the report, our admin team gets a notification with the player and server information as well as the reasons you provided.  No need to tab out to ask for an admin.

Map updates

No patch would be complete without a few map fixes...
  • Dills and Hills
  • Fortress Under Siege
  • Graubergen
  • Handes Retreat
  • Hypers Castle
  • Hypers Hell
  • King of the Hill
  • Kings Castleyard
  • Lake Town
  • Medieval Fields
  • Mountain Outpost
  • Offshore
  • Royal Observatory
  • Senuzgda Cavern
  • Swadian City
  • Swadian Folly
  • Swadian Mines
  • Swadian Night Raid
  • Swadian Outskirts
  • Swadian Overgrown
  • Swadian Village
  • The First Defence
  • The Forgotten Bay
We also have two new maps for standard rotation...
  • Nordic Village
  • Swadian Lighthouse
  • The Spear's overhead attack now deals pierce damage.
  • The Heavy Sallet's writing has been is supposed to have been erased. (Seems this is coming in the next bug fix.)
  • Mappers have a new scene prop - projectile_box_barrier.
  • Unnecessary menu items (single player items for instance) have been hidden in other languages as they have been in English.
  • Game modes are set differently in the configs.  One of the up-shots of this is the server list displays the actual game mode instead of the map twice.
  • One or two texture optimizations.
  • Again, many behind the scenes changes to the code which, if done properly, will never be noticed in-game.

Note: If you try to join a server without updating, your game will crash.

- The NI Team

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