AU Outtage
Posted by: Naozumi - 15-04-2019, 05:30 PM - Forum: News & Updates - Replies (5)

Updated: All issues have been resolved. 

Original post:
We are aware of an issue affecting the AU servers right now.

We have contacted the hosts and are awaiting their feedback.

We will update post this once we have more information.

/Nao

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  Legendary Upgrades - April 2019
Posted by: Kip - 01-04-2019, 04:43 AM - Forum: News & Updates - Replies (7)

The April legendary upgrade blueprint list has been set.

The previous round of upgrade recipes will be removed in approximately 24 hours.

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  NordInvasion HQ Sound Effects
Posted by: Kip - 01-04-2019, 04:36 AM - Forum: News & Updates - Replies (33)

Hello everyone,

Over the years, a lot of things have been updated and replaced in NordInvasion. One area that has been neglected is the sound effects we hear run after run. In an attempt to remedy this, we are trialing an alpha-stage replacement of the stock sound effects with a set expertly produced by one of the community members, Elmo. It is still in a relatively early stage so several standard sounds will still be heard but your feedback and encouragement could ensure progress continues in the right direction.

Since testing so many sounds requires a sizable arsenal to ensure you hear all the material-type variations, we are bringing back the April servers from previous years. Just join one of those NI_April servers with all or some of your equipment slots empty and you'll spawn with random items for testing the various metal and wooden block effects that are part of this pack. The servers will be kept up for at least a week so there should be plenty of time to hear them all.

The sound pack can be downloaded from http://thor.nordinvasion.com/util/hq_sou...lpha_1.zip. All you have to do is copy all the ogg files directly into your "Modules\NordInvasion\Sounds" folder. (You don't want to end up with two Sounds folders nested within each other.) If you want to revert back to the stock sounds after testing, just delete the files from that folder.

Enjoy!

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  NI Launcher 3.2.0
Posted by: Naozumi - 27-03-2019, 12:07 AM - Forum: News & Updates - No Replies

Hi all,

We have updated the NordInvasion Launcher to version 3.2.0.

New features include:

  • The options menu has been redone. It should now be much simpler to edit your installations.
  • News list and news have been reworked.
  • New notification windows.
  • Beta build fixes.
We have noticed that, as per usual, Windows Smart Defender is suspicious of this installer. Unfortunately, resolving these are crazy expensive so we will need to live with it for now.

If you have any other issues though, please let us know.

/Nao

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  Legendary Upgrades - March 2019
Posted by: Kip - 01-03-2019, 02:50 PM - Forum: News & Updates - Replies (4)

The blueprints for March's legendary upgrades are up.

The previous round of upgrade recipes will be removed in approximately 24 hours.

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  1.11.6 Client Release
Posted by: Kip - 18-02-2019, 02:39 AM - Forum: News & Updates - Replies (17)

We have a small patch to sort out a few bugs introduced in 1.11.5.

  • Completed the rename of Nord Mounted Battle Hardened Huscarl to Warborn Huscarl.
  • Fixed the invisible Royal Huscarl sword.
  • Fixed the missing textures for Tracker Gloves and Steel Tower Shield.
  • Adjusted the Slayer Armour.
  • The escape menu no longer appears when cancelling the build preview.
  • Added an extra check to prevent clones from spawning in rare cases.
  • Changed the code that tracks which players are eligible for resurrection after a disconnect to prevent unexpected resurrections.

Please let us know if you still mange to get cloned or if you are resurrected without previously having spawned during that run.

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  1.11.5 Client Release
Posted by: Kip - 16-02-2019, 01:55 AM - Forum: News & Updates - Replies (43)

Hello everyone,

This update is focused mostly on improving the new support system. More build points are available by default and the number scales on more populated servers. The process of building barricades has also been streamlined to make it faster and easier to position the barricades before you build them. Medics have also been updated with the ability to force the reload of healing charges and now receive a 10% self-heal. Beyond support changes, we also have some rebalancing of enemies, item changes, scene updates, and the ability to resurrect players who have lost connection to the server and rejoined within the same run.

Engineering changes:

  • Players who spawn a barrel gain access to the build menu.
  • After choosing a barricade from the build menu, the player enters a building mode with a preview of the barricade.
    • Hold the standard interaction key to build when you have it positioned the way you want it.
    • Press escape to cancel the build.
  • The number of build points available has been increased.
    • The base number of build points per wave has been increased from 6 to 8.
    • For every player on the server past the first eight, another build point is earned each wave.
  • All platforms no longer cost build points and have had their HP reduced by 50%.

Medic changes:
  • The cooldown between heals has been reduced from 2.5 seconds to 2.
  • The player who heals now receives 10% reflective healing.
  • A player who disconnects from a server and rejoins it (DC/crash) will be eligible for resurrection.
  • Holding the medic ability button for 1.5 seconds will set the quantity to 0 and trigger the 15 second reload timer.

General changes:
  • The welcome message has been updated.
  • A private message is now displayed upon spawning which explains how to access the build menu/medic ability. This should make it easier for new players.
  • The scoreboard has an E or M prefixed to each player with an Engineer or Medic class.

Item changes:
  • Battle Honed Pride: weight -0.25 (0.25), standard swing +2 (73), alt swing +2 (63), thrust +2 (63)
  • Cursed Dead Shot: thrust -5 (210)
  • Dead Shot: thrust -5 (195)
  • Dragon Axe: swing +1 (61)
  • Pride: weight -0.5 (0.5), standard swing +2 (68), alt swing +1 (58), thrust +1 (58)
  • Reinforced Halfplate: replaced by Slayer Armour
  • Slayer set: new house craftable Juggernaut armour
  • Steel Tower Shield: new craftable pavise shield
  • Sun Pike: renamed to Sun Glaive
  • Tracker Gloves: new
  • Twigs of Yggdrasil: remodelled

Scene changes:
  • Ancient Bastion: filled some gaps under the Swadian defences
  • King's Castleyard: reinforced gatehouse barriers
  • Nordic Village: grounded some floating props
  • Praven: ai mesh
  • Swadian Old Village: ai mesh
  • Yalen Retreat: slightly shifted the Nord spawns

Troop changes:
  • Standardized all troop names containing Sergeant and Berserker.
  • Normal mode:
    • Nord Berserkers hit a little less hard.
    • Mercenary Sea Raiders have lost their helmet.
    • Hungry Zhugs and Crazed Blademasters are weaker.
  • Hard mode:
    • Wolf Clan Conscripts are stronger and more accurate.
    • Fimbulwinter Warriors are stronger.
    • Queen's Guard are a little weaker.
    • Royal Vanguard Huscarls are stronger.
    • Many other Hard mode troops have had minor adjustments.
  • Ragnarok mode:
    • Changed Loke's name to Loki.
    • Followers of Vanagandr now wield pikes.
    • Followers of Hati continue to use their sword and shield.
    • Followers of Skoll now wield great axes.
    • All followers should be a little less hard to kill.
    • Fire Jotnes are now stronger and tougher.
    • Wolf Clan Warriors are now stronger and more accurate.
  • Cavalry mode:
    • Queen Lagertha and Field Marshall Roghvatr's shields have had their health halved.
    • Nord Mounted Battle Hardened Huscarls have been renamed to Warborn Huscarls.
    • Kveld-Ulfrs, Warborn Huscarls, and Warborn Shieldmaiden's shields have had their health cut by two thirds.
    • Kveld-Ulfrs' spears have become pikes.
    • Ulfhednar's throwing axes are a little more dangerous.
    • Gunnar's bow is a little more dangerous.
    • Both Ulfhednars and Kveld-Ulfrs' stats should be a little bit lower (they are still just as fast).
    • Wave 9 boss minions are a little bit stronger.

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  Happy valentines day!
Posted by: Kaasovic - 15-02-2019, 07:39 PM - Forum: News & Updates - Replies (14)

We hope you all had a great valentines day and celebrated it with your loved ones.
Because valentines day is all about being together, material drops will come in pairs this weekend.

The event starts at the time of this post and will last till Sunday evening.

Love,

The NordInvasion team.

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