Rules Update - Team Contribution
Posted by: Kip - 29-06-2018, 10:41 PM - Forum: News & Updates - No Replies

Hello everyone,

The rules for gameplay have been updated to clarify a position we have held for some time now:

  • If you are going to wear low-tier armour, be careful not to cause other Swadians to get friendly fire from hitting you. Do not use your low-tier armour as an excuse to not contribute to the team (especially as a high-tier player).
has been split into
  • Do make a reasonable effort to support the team.  Do not use low-tier equipment as an excuse to not contribute to the team (especially as a high-tier player).
  • If you are going to wear low-tier armour, be careful not to cause other Swadians to get friendly fire from hitting you.
This should help to clarify that players should make an effort to contribute to the team when it can be reasonably expected of them.  This includes unlocking classes when appropriate and equipping appropriate gear.  High-tier characters wearing low-tier gear is acceptable so long as it does not interfere significantly with the player's ability to assist the rest of the team.

Kip and the NI team

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  Website Migration
Posted by: Naozumi - 17-05-2018, 10:41 PM - Forum: News & Updates - No Replies

Hi all,

As some of you may have noticed, we migrated the website to a new host tonight. This new server is running on greatly improved hardware and should resolve some issues users were having with our old host.

As part of this move, everything should be a little bit quicker.

New site v Old site:
[Image: xJ3Ia0H.png]

New site compared to the rest of the internet:
[Image: kxpCHdZ.png]

Also, we have been able to further increase the SSL Security offered by NordInvasion to A+ rating:
[Image: rcYsrpf.png]

We do not expect any errors as part of the move, but as always, if you see any bugs then please let us know on the forum. Do not assume anyone else has told us! We have had a number of issues where people assume we already knew but as no-one actually reported it, we were unaware. So please, do let us know if anything seems wrong.


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  Server Upgrades
Posted by: Naozumi - 17-05-2018, 07:41 PM - Forum: News & Updates - Replies (2)

Hi all,

We are doing some behind-the-scenes work tonight.

As a result, there will be some downtime soon but we hope to have things back shortly.

EDIT: Work completed.

Thank you for your patience.


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  Updated Trading Rules
Posted by: Kip - 17-05-2018, 02:21 AM - Forum: News & Updates - Replies (3)

Hello everyone,

We've updated the trading rules a bit to help deal with the increasing number of threads and to make your thread bumps a bit easier to schedule.

  • There are three types of posts that fit on the trading board: WTB, WTS, and WTT.
  • You may have one of each type of post active in each of the trading boards.
  • If you have multiple offers that fall under the same type in the same board, they should be combined into one thread.
  • If you routinely have many trading offers going at the same time, you might consider creating a shop.
  • WTUC (uncrafting) threads should be made in the relevant crafting board rather than the trading section.
  • Threads my be bumped every 20 hours (dropped from 24).
The full trading rules can be viewed on our Wiki.

- Kip and the NI team

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  Update to Privacy Policy
Posted by: Hypernoma - 10-05-2018, 03:48 PM - Forum: News & Updates - No Replies


As you may be aware (or may not depending on how many emails companies have spammed you with), a new EU regulation called the General Data Protection Regulation ("GDPR") comes into effect on 25 May 2018. While it is not intended to catch operations like NordInvasion, as we do store some personal information of our players, we have taken the opportunity to formalise our Privacy Policy ( I would encourage all of our players to review this.

The short message I would like to impart is that this changes nothing for the vast majority of our players. We do not use any personal information we hold for marketing purposes and we do not share it with third parties for marketing. For a breakdown of the information that we do hold and how it is used, please do read our Privacy Policy.

Children's privacy

The main area of change relates to personal information of children. The GDPR introduces an "age of consent" for the collecting of personal information. To that end, I would like to highlight the following section of our Privacy Policy:

"Protecting the privacy of young children is especially important. For that reason, NordInvasion does not knowingly collect or solicit personal information from anyone under the age of 15 (or the applicable age for your jurisdiction under Art.8(1) GDPR). By using any of our Sites, players are deemed to self certify that they are of the requisite age of consent under their jurisdiction's enactment of the GDPR. In the event that we learn that we have collected personal information from a child under the age of 15, we will delete that information as quickly as possible (subject to the below). If you believe that we might have any information from or about a child under 15, please contact us at

If any player is under the age of 15, access to our sites can be granted by the provision of parental or guardian consent to the storing of person information regarding the child under the age 15. If you seek to provide parental or guardian consent for a child under the age of 15, please contact

Please do contact me in confidence if the above applies to you or if you have any questions or concerns around the age of consent or our Privacy Policy.



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  1.9.8 Client Release
Posted by: Winter - 01-05-2018, 06:47 AM - Forum: News & Updates - Replies (20)

Hello NI community,

This patch, in addition to fixing various bugs, introduces a rework of bolts to make them more directly comparable to arrows and follow a more linear progression.  Ammo count was reduced to make up for the large amounts of damage they do and to coincide with the drastically lower rate of fire of crossbows compared to bows.  This indirectly nerfs repeater type crossbows, so they received some extra accuracy to help make each shot count.  Please keep in mind that although some of the damage changes on the bolts look large, crossbows do not have their damage multiplied by WPF or Power skills like other weapons.

Item Changes:

  • Battle Honed Legacy secondary mode +1p
  • Cursed Black Arrows +1p
  • Defender Helmet +1 weight, +2 armor
  • Royal Helmet -1.25 weight, +2 armor
  • All Repeaters +2 accuracy
  • Bolts -2p, -20 ammo
  • Steel Bolts -1p, -17 ammo
  • Heavy Bolts -14 ammo
  • Unscratchable Gold Bolts +1p, -21 ammo
  • War Bolts +2p, -21 ammo
  • Bronze Bolts +3p, -21 ammo
  • Damascus Bolts +4p, -21 ammo
  • Dragon Bolts +5p, -21 ammo
  • Onyx Bolts +6p, -21 ammo
  • Rending Bolts +7p, -23 ammo
Other Changes:
  • The Skip Prep Time key is now reassignable as "Group 5" in the Options menu under Controls in order to support keyboards of all types.
    [Image: 866e819a5bb7bc8f78a7f5ed3bbbc474.png]
  • Player health in the scoreboard is marked with %.
  • Surgeon Tables don't break shields any more (round two).
Scene Updates:
  • Hidden Farm (entry point)
  • Swadian City (barriers)

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  1.9.7 Client Release
Posted by: Kip - 26-04-2018, 02:50 AM - Forum: News & Updates - Replies (22)

Hello everyone,

This patch clears up a number if issues introduced by the last update (and some old ones).

  • Players will no longer be incorrectly marked as dead when you join a server during prep time.
  • The last attempt to fix that problem has been rolled back.
  • This should also fix the most recent batch of too many barrels and tomes spawning.
  • Replacing items causes the death animation (yes, you can jump off tall structures and into walls again as you respawn).
  • Servers should no longer load blank maps with random names from time to time.
In addition, the AU game servers have been completely reinstalled in an attempt to improve their performance and stability.

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  1.9.6 Client Release
Posted by: Winter - 25-04-2018, 01:21 AM - Forum: News & Updates - Replies (18)

Hello NI community,

This patch reworks the lengths of estocs, Legioannaire stats, some minor balance changes, and several bug fixes.

Legionnaire Stat Changes:

  • Throwing WPF +50
  • Power Throw +1
  • Ironflesh -2
  • Athletics +1
Item Changes:
  • Brigadine Plated series -2 weight
  • Dwarf Axe -5.5 weight, +4 speed, -3c
  • Aged Estoc - length set to 117
  • Steel Estoc - length set to 127
  • Elegant Estoc - length set to 134
  • Pride - length set to 134
Model Changes:
  • Harbinger remodel
Other Changes:
  • Dreaded War Pick image no longer white
  • Abbreviated the skip prep time vote confirmation
  • The "vote to skip" banner changes after you vote
  • Changed the voting key from Z to numeric 1 for better international support
  • Redesigned scoreboard for better long name support
  • Name tags display correctly
  • Shrines repair all equipped shields, not just the one in-hand
  • Adjusted the "replace items" button to allow another attempt
  • All Heavy Barricades have no window (including the pre-placed scene props)
  • Renamed The First Defence and The Forgotten Bay to First Defence and Forgotten Bay
Scene Updates:
  • Fortress Under Siege (barriers, ai mesh, aesthetic fix)
  • King's Castleyard (barriers)
  • Nordic Village (new construction)
  • Swadian Bay (removed horse trough)
  • Swadian City (barrier fix)
  • Swadian Outskirts (aesthetic fix)
  • Swadian Overgrown (aesthetic fix)

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