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In Regurds to Map Changes
#27
(22-07-2016, 04:08 PM)Sargent Q Wrote:
(22-07-2016, 01:41 PM)Woody Wrote: "teams where only half the team plays"

Dont think im wrong by saying this but any map can be like that when you have a event and good players are at the top of the scoreboard.

Incorrect.  I play almost all maps at my events,  and there are very very few like that.  Even something as easy as Coastal Raid fails if people aren't actually playing.
Maybe because in your events you would kick people that go semi afk/dont try? Just did a lot of rag/hard runs just my point the top 5 people just about have more kills than the rest and in public there are  even people that semi afk end up with 10-20 kills that make it even more apparent. 

On any map you can be carried. The only time i seen a scoreboard with even kills almost is the xbow event as it was a even playing field. Other than player skill,class and spot there were almost no difference.

Play style should be up to the house of the event to decide if your not happy with it don't join. The fact that i'm not alone with wanting a map that fast (does not need to be easy) should be a thing then.

All im asking for is a cade spot here for eg it would not be easy at all as the ranged dont get to shoot before the shields get hit. (windows or a walkway so ranged could shoot over the wall even if it means we need plats) I really don't think this is a game breaker i think even that example is a bit extreme of my idea.

Most of the time we can't try things like this as it so far from spawn as well. When i was in LoC that was the thing for us find some stupid place to cade that was close so the game would be over so slayer could play rift... It end up working on some maps even lol it was a lot harder but still fast.

(22-07-2016, 04:39 PM)Bobo Wrote:
(22-07-2016, 01:04 PM)Midren Wrote: (...) the goal is to have teams actually having to play the game, and pay attention to what is going on, rather than having teams where only half the team plays (...)
Agreed. In regard to the above I'd wish to add the cadeing spot should be made the way that allows enough number of players to position themselves. To give an instance: at Frosthaven something like 10 players can actively engage enemy, there are no spot for others, the galley is just tight... So there are indeed ppl just standing and watching 'cause they can't find themselves a job to do.

PS. ofc if there'd be a team with 6 shielders they might make a nice long shieldwall and there'd be slashing spot for everyone. The trouble is a team usually doesn't consist of that many shielding capable players.
Im liking Frosthaven more as it one of the only maps that a plat very wanted as a shc is not as big/easy to get on but yes change would be nice to see. and it not just Frosthaven that like i think.

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Messages In This Thread
In Regurds to Map Changes - by Midren - 21-07-2016, 02:02 AM
RE: In Reguards to Map Changes - by Lirania - 21-07-2016, 03:30 AM
RE: In Reguards to Map Changes - by DR. - 21-07-2016, 03:33 AM
RE: In Reguards to Map Changes - by Midren - 21-07-2016, 03:45 AM
RE: In Reguards to Map Changes - by DR. - 21-07-2016, 04:11 AM
RE: In Reguards to Map Changes - by Winter - 21-07-2016, 03:56 AM
RE: In Reguards to Map Changes - by Sargent Q - 21-07-2016, 05:03 AM
RE: In Reguards to Map Changes - by DR. - 21-07-2016, 05:41 AM
RE: In Reguards to Map Changes - by Bobo - 21-07-2016, 06:37 AM
RE: In Reguards to Map Changes - by Kaasovic - 21-07-2016, 08:14 AM
RE: In Reguards to Map Changes - by DR. - 21-07-2016, 11:07 AM
RE: In Reguards to Map Changes - by Ribbed - 21-07-2016, 12:46 PM
RE: In Reguards to Map Changes - by Bobo - 21-07-2016, 09:24 AM
RE: In Reguards to Map Changes - by ON_Glenn - 21-07-2016, 01:46 PM
RE: In Reguards to Map Changes - by Kaasovic - 21-07-2016, 02:42 PM
RE: In Reguards to Map Changes - by DR. - 21-07-2016, 03:07 PM
RE: In Reguards to Map Changes - by Midren - 21-07-2016, 04:17 PM
RE: In Reguards to Map Changes - by faceless - 22-07-2016, 08:17 AM
RE: In Reguards to Map Changes - by Midren - 22-07-2016, 08:32 AM
RE: In Reguards to Map Changes - by YuriTheRed - 22-07-2016, 08:47 AM
RE: In Reguards to Map Changes - by DR. - 22-07-2016, 08:56 AM
RE: In Reguards to Map Changes - by Lirania - 22-07-2016, 09:30 AM
RE: In Reguards to Map Changes - by Midren - 22-07-2016, 01:04 PM
RE: In Reguards to Map Changes - by Bobo - 22-07-2016, 04:39 PM
RE: In Reguards to Map Changes - by DR. - 22-07-2016, 01:41 PM
RE: In Reguards to Map Changes - by Sargent Q - 22-07-2016, 04:08 PM
RE: In Reguards to Map Changes - by DR. - 22-07-2016, 04:55 PM
RE: In Reguards to Map Changes - by Sargent Q - 22-07-2016, 05:39 PM
RE: In Reguards to Map Changes - by Winter - 22-07-2016, 07:27 PM
RE: In Reguards to Map Changes - by Bobo - 22-07-2016, 07:53 PM



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