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Things in NordInvasion that annoy you? [Missing Features]
#20
Here's 10.


  1. Lack of a merit-based loot system. Many posts across several threads have discussed this.
  2. Lack of a public test server. Ideally, this would have the deployment of a release candidate branch. Check-ins with the features that pass testing get merged into master and eventually tagged for release. Also, publicly available test notes (example here) that accompany the features of the release candidate.
  3. Inability to change characters and loadouts without leaving the server. Getting "too many" barrels on wave 1 when barricades are needed is a specific problem this would solve. Maybe backup support can display laterally with the primary support in the character screen, and it can be swapped before spawning in without going to the website.
  4. Lack of an information/knowledge base that pulls stats directly from the database.
  5. Picking up items on Cavalry while riding past them (e.g. picking up a Tome when many bots are chasing you).
  6. Inability to automatically start quests when they're eligible. Whenever I complete a quest, I alt tab to the website, accept the quest again, alt tab to the game, and try to kill more/another bot in the same wave so I don't have to wait for that wave again (e.g. challenge waves with multiple bots for Collecting Heads). That can't be an intended/desired player experience.
  7. Being told "the game is too easy" followed up with "here's some cooler, newer, more powerful items and/or upgrades." It's not the same individuals that purport both, but it's bad to have some decisions undermine others.
  8. Continual map changes to make the most popular maps less efficient instead of making the least popular maps as efficient as the most popular maps. It seems spiteful and shortsighted.
  9. The crafting system requiring separately making intermediate components of the same crafting line that are equal or lower crafting levels. I can understand why you need the intermediate components of other crafting lines. But if someone wants to craft Oil of Velentr, and has 1 Water, 4 Hardened Metal, 10 Spurn Berry, and 2 Sturdy Wood, then they should be able to directly craft the Oil of Velentr instead of crafting 2 Oil first.
  10. The inability to exchange items that have different skins, but identical stats. Charge for it if you want either by crafting recipe or gold sink.
  1. Bonus: People in the community doubling down on their mistakes (particularly regarding passage of time, and basic arithmetic and English grammar) before finally admitting to them in passive aggressive ways.
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RE: Things in NordInvasion that annoy you? [Missing Features] - by Malong - 14-03-2018, 03:42 PM



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