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1.4.0 Client Release
#6
(06-12-2016, 12:52 AM)Kriegstofu Wrote: this 10% is a bit high. lets say someone walks in front of shooting archers either by trolling or just by accident and gets you killed as you dont remark your health dropping due to focusing at aiming/shooting

Also makes it way harder to shoot in a group when there are greedy/newbie players that just want to score a kill and walk in front of all other ranged just to get the kill. (for example swadian folly where, if not all stand back at the wall,which almost never happens, such a self kill could happen fairly fast.

also servers seem to let nords win in midgame

10% is less damage than used to be dealt under the old system. Before, it was calculated based on how much damage you would have inflicted on the friendly so using your example of newbies with lower gear, the new system is far less punishing than the old one. We'll keep an eye on things and if problems arise, we will consider adjusting the amount.
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Messages In This Thread
1.4.0 Client Release - by Kip - 05-12-2016, 10:20 PM
RE: 1.4.0 Client Release - by Kip - 05-12-2016, 10:30 PM
RE: 1.4.0 Client Release - by Looter - 05-12-2016, 10:45 PM
RE: 1.4.0 Client Release - by theRooZ - 05-12-2016, 11:02 PM
RE: 1.4.0 Client Release - by Kriegstofu - 06-12-2016, 12:52 AM
RE: 1.4.0 Client Release - by Kip - 06-12-2016, 01:01 AM
RE: 1.4.0 Client Release - by glaive - 06-12-2016, 01:21 AM
RE: 1.4.0 Client Release - by manson123abc - 06-12-2016, 01:24 AM
RE: 1.4.0 Client Release - by LordChaos - 06-12-2016, 01:45 AM
RE: 1.4.0 Client Release - by Eyleen - 06-12-2016, 02:16 AM
RE: 1.4.0 Client Release - by LordChaos - 06-12-2016, 02:22 AM
RE: 1.4.0 Client Release - by DR. - 06-12-2016, 02:32 AM
RE: 1.4.0 Client Release - by Kip - 06-12-2016, 04:29 AM
RE: 1.4.0 Client Release - by LordChaos - 06-12-2016, 04:57 AM
RE: 1.4.0 Client Release - by Kip - 06-12-2016, 05:40 AM
RE: 1.4.0 Client Release - by Kip - 06-12-2016, 08:19 AM



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