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Ryu's Armory - My Warband Models and maybe some more
#51
-I played with all of my material settings in openbrf to make weapons looks more "metal". I Put some screenies at the first message.

-Also added a new model's screenshots, its a small medieval medic station.

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@Senni:
That uneffecting normal maps happend me to once, i guess its a bug in warband somehow. I managed to make normal maps work by changing ingame settings (shader and shadow qualities). Try to play with them and restart the warband, it might help you too.

I'm not sure how you're creating normal maps but if you're doing some baking from high res models, it "can" be relevant with its normal directions too. Check every part of your every model to have correct normal directions(they must be looking outside of your model) before baking. Try asigning to your model a working normal map(maybe a native normal map) just for checking to see if yours is the problem.
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Messages In This Thread
Re: Ryu's Armory - My Warband Models and maybe some more - by Ryu - 19-05-2012, 07:32 PM
Retexturing - by Ryu - 23-07-2012, 02:54 PM



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