30-03-2014, 03:08 PM
Heh , you silly. First defence was only "good" for kiting because of all the corners and stairs where the AI got stuck on. Also, a moving shield wall (which is absolutely fun to play and pretty efficient if done right) doesn`t need any specifically map or narrow points.
Now , i kited myself a very long time and ofc. it is fun, rewarding and needs some set of skill, still it does not encourage team-play and was spot on throughout the entire existence of ni. (Just ask Yuri how often i moaned to him when he did another nerf ^^ ).
Finally , it always was the decision of the developers to get rid of kiting since the very beginning and it is after all their game.
Now , i kited myself a very long time and ofc. it is fun, rewarding and needs some set of skill, still it does not encourage team-play and was spot on throughout the entire existence of ni. (Just ask Yuri how often i moaned to him when he did another nerf ^^ ).
Finally , it always was the decision of the developers to get rid of kiting since the very beginning and it is after all their game.
Wusel @ Omnia