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Mastering all crafting professions
#1
Maybe add the possibility that you are able to pick a second crafting profession after reaching lvl 16 on your first.

For example:
1. Profession---Armorsmith lvl 16 (you need 12800xp for lvl 16)
2. Profession---Blacksmith lvl1 (But now you already need 3200xp for lvl 2,which is the amount you would need to become lvl 8 on your first profession)
3. Profession---Alchemist lvl 1 (Now you need 7200xp for lvl 2, which would be the amount you need to become lvl 12 on your first profession)

I thought that would probably set new aims for high players and it wouldn't make anything "OP" because it would take a very long time to raise your lvls in 2nd and 3rd profession.

Please don't flame me if that idea is crappy...I just thought I post it here.
#2
You know you can create another character?
Legendary Drops:
Eastern Katana - December 2012
Legacy - April 2014
Pike of Kings - June 2014
Stag Bow -June 2014
Rupturers - June 2014
Durandel - August 2014
Ancient Greatsword - August 2014
Valsgarde Helmet - September 2014
Penetrator - April 2015
Mnominor - April 2015
Volundr Greatsword - April 2015
#3
You know how goddamn annoying it is to make a second character to craft shit? So much goddamn trading, which is a pain.

I support.
#4
What's the problem about trading? You can collect your stuff and trade it then. And the trading process itself takes one minute.
TH_Blade - Master Peltast
TH_Blade_III - Chosen Marksman
TH_Blade_IV - Royal Guard
TH_Kenshin - Zweihander
TH_Sirzechs - Sentinel
TH_Anahera - Aventurier
TH_Rikudou_Sennin - Halberdier

A random person: "We should resurrect Hitler with a tome and send him to Syria to defeat the IS"
#5
(25-10-2014, 04:53 PM)GrafBlade link Wrote:What's the problem about trading? You can collect your stuff and trade it then. And the trading process itself takes one minute.
That would depend on what You're crafting - Let's take a wall cade: There are maybe about 30 different crafting materials, it really sucks to trade all the mats, as You need to list all somewhere
#6
(25-10-2014, 04:56 PM)Noname link Wrote:[quote author=GrafBlade link=topic=34244.msg204147#msg204147 date=1414255984]
What's the problem about trading? You can collect your stuff and trade it then. And the trading process itself takes one minute.
That would depend on what You're crafting - Let's take a wall cade: There are maybe about 30 different crafting materials, it really sucks to trade all the mats, as You need to list all somewhere
[/quote]
That will be solved as soon as all of your characters share inventory. So ya, I think that is the fix to all of all problems  Big Grin
#7
This would limit our ability to place things above level 16, so its unlikely we would go for this.




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