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Cavalry melee weapons choice
#14
(21-03-2016, 07:46 PM)Terath Wrote: Edit: Oh, and I did the math. Swadian Hope is currently 1.725 million and the Hero's Hope is 1.450 million. Difference of 275k~300k - quite a lot.

Dang! I was going to leave it but I like to do the math and you intrigued me.

As far as I know the Swadian Hope is 200 hardened metal, 25 lumps, 25 Heavy cloth, 25 sturdy wood. Lets assume that lumps are 40 K and HM is 5K. That would give us 2 mil.

All those house crafted commando swords have the same components- 3 damascus, 12 sulphur, 105 HM, 144 Shade ore, 60 coal, 360 Heavy cloth, 960 rough cloth, 36 chain links, 60 construction tools. Damascus now is worth about the same when he appeared and 1 damascus is equal like 4 lumps. Sulphur has similar price to lump, so 25 lumps is pretty worth the same as 3 damascus and 12 sulphur. Shade ore and coal are worth only little less than HM and 105 HM, 144 ore and 60 coal is worth more then 200 HM.
At this point prices of both become equal and we just have to add that....360 HC, 960 rough cloth, 36 chain links, 60 construction tools to cost of those house craftables. Its like 275k~300k more - quite a lot...

So how did you do your math? Please correct mine.

Anyway it doesn't matter since you explained that items gets buff according to prices that were current long ago ("you can't remember how much more expensive lumps were"). Its quite surprising. I thought that buff is given to items that are too weak compared to current cost. Boy I was so wrong. I can't wait for the bear armor buff - cost of bear fur was insane few years ago.

Oh and about "sword was way worse than the other swords before the buff" please elaborate. I just don't see that. Some one was complaining on a forum?

You generally wasn't rude except that "Don't complain because something you have is worse than something else.". So, you know...don't defend that change solely because you benefit from it Wink

All those buffs are quite dumb (yes, including those which benefit me). People complain that game become too easy. So we get huge buff to many weapons and even easier maps. I can understand legendary items buff since new craftable start getting similar in stats, but craftables?
BoS_Niezdara - LVL 52 Repeaterman - Blacksmith LVL 22 | BoS_Niezdara_Guard - LVL 52 Royal Guard - Armorsmith LVL 25 | BoS_Niezdara_Peltast - LVL 52 Master Peltast - Alchemist LVL 25 | BoS_Niezdara_Warden - LVL 52 Warden
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Messages In This Thread
Cavalry melee weapons choice - by keru_90 - 21-03-2016, 01:31 PM
RE: Cavalry melee weapons choice - by Niezdara - 21-03-2016, 03:11 PM
RE: Cavalry melee weapons choice - by keru_90 - 21-03-2016, 03:28 PM
RE: Cavalry melee weapons choice - by Lirania - 21-03-2016, 03:20 PM
RE: Cavalry melee weapons choice - by Terath - 21-03-2016, 03:33 PM
RE: Cavalry melee weapons choice - by keru_90 - 21-03-2016, 03:41 PM
RE: Cavalry melee weapons choice - by Niezdara - 21-03-2016, 04:12 PM
RE: Cavalry melee weapons choice - by keru_90 - 21-03-2016, 04:27 PM
RE: Cavalry melee weapons choice - by Terath - 21-03-2016, 04:32 PM
RE: Cavalry melee weapons choice - by Niezdara - 21-03-2016, 05:12 PM
RE: Cavalry melee weapons choice - by Falankos - 21-03-2016, 06:23 PM
RE: Cavalry melee weapons choice - by Terath - 21-03-2016, 07:46 PM
RE: Cavalry melee weapons choice - by Niezdara - 21-03-2016, 08:46 PM
RE: Cavalry melee weapons choice - by Terath - 21-03-2016, 09:02 PM
RE: Cavalry melee weapons choice - by Niezdara - 21-03-2016, 09:58 PM
RE: Cavalry melee weapons choice - by Ribbed - 21-03-2016, 10:11 PM
RE: Cavalry melee weapons choice - by Terath - 21-03-2016, 10:18 PM
RE: Cavalry melee weapons choice - by Niezdara - 21-03-2016, 10:44 PM
RE: Cavalry melee weapons choice - by Ribbed - 21-03-2016, 08:44 PM
RE: Cavalry melee weapons choice - by Sargent Q - 21-03-2016, 08:57 PM



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