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Healthbar script, a social experiment gone too far?
#9
I think the issue with this script is that it gives an unfair advantage for the 500K quests. The users can look at the health bars and *take* the kill when they know the boss is about to die. If the health bar was a standard feature the playingfield would be leveled again.
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RE: Healthbar script, a social experiment gone too far? - by Leandero - 13-03-2017, 07:39 PM



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