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    Thread: Swappable "Troop" Instead of Relogging with alt
Post: Swappable "Troop" Instead of Relogging with alt

So, while playing, I had an idea. Say you are playing, and there is a bunch of ranged on your team, with only a few melee. This imbalance usually causes painful death. What if, instead of having to ...
clown1231 Feature Requests 4 1,828 11-04-2012, 11:42 PM
    Thread: On the Global Nerf
Post: Re: On the Global Nerf

Now I understand why I was sucking so much. I sold my iron mace and bought a claymore. Ragefest is concluded! Since that's over, I agree, hopefully the slightly improved difficulty will inspire more ...
clown1231 Feature Requests 10 3,043 11-04-2012, 11:27 PM
    Thread: More Highlander Armor - Plated Version
Post: Re: More Highlander Armor - Plated Version

The first concern is getting permission, and the second... It just looks ugly. The highlander armor is of excellent textural quality, even better than a lot of the native textures, but still doesn't l...
clown1231 Feature Requests 3 2,630 11-04-2012, 10:49 PM
    Thread: On the Global Nerf
Post: Re: On the Global Nerf

It doesn't change that I get killed a lot easier now...  :-\ Not to mention that I just reached Sergeant, so now it feels like I've gotten nowhere.
clown1231 Feature Requests 10 3,043 10-04-2012, 09:54 PM
    Thread: On the Global Nerf
Post: On the Global Nerf

From what I understand, the global nerf was designed to make no changes in the difficulty, but rather decrease the numbers, so that instead of 65 armor, we have 45. Now that I've played, it's clear th...
clown1231 Feature Requests 10 3,043 10-04-2012, 12:44 AM
    Thread: Odin is impossible!!!!!!
Post: Re: Odin is impossible!!!!!!

His appearance is kinda... Simple. I like my bosses to look epic, that way when they curb stomp me into the ground, I don't scream at the screen due to an ordinary guy one-shotting me. That happens e...
clown1231 Strategies and Guides 19 7,911 04-04-2012, 08:36 AM
    Thread: Character Reset Every Respawn
Post: Character Reset Every Respawn

So, my idea is that every 3 rounds, when dead players respawn, that alive players get a full heal and restock of consumables. This only makes sense, because right now a lot of players are doing it so ...
clown1231 Feature Requests 2 1,496 04-03-2012, 04:05 AM
    Thread: Improving Equipment
Post: Re: Improving Equipment

I added a poll, voting shall now commence!
clown1231 Feature Requests 7 1,953 16-01-2012, 11:49 PM
    Thread: Improving Equipment
Post: Improving Equipment

At the moment, crafting is merely a diversion. Only at early levels is it worth it, because it advances far slower than combat levels. So instead, I propose that crafters get the ability to improve it...
clown1231 Feature Requests 7 1,953 16-01-2012, 08:58 AM