18-02-2013, 10:54 AM
Hello there,
Just a little thing I was thinking about yesterday, I thought I'd bring it up here: So that players get a better idea of what they are actually crafting, it would be nice to have some kind of preview for equipable items - on the one hand item stats (so you'd actually know if it's worth using your materials on that or not) and if possible the looks, aswell (in case you've seen someone running around in a beautiful armor you do not know the name of, but you sure do want it for yourself and dont want to pick the wrong one).
In my oppinion this would make crafting even more realistic: You are the crafter, you got the blueprint, so one should think you already have a good idea of what the item is going to look like and how sharp the blade/thick the armor/etc. is. This is especially frustrating when you find out, that you have either crafted the wrong part of equipment or that it is actually not what you'd have expecet, leaving you with the impression that you've wasted precious materials for nothing.
Thanks for reading!
Just a little thing I was thinking about yesterday, I thought I'd bring it up here: So that players get a better idea of what they are actually crafting, it would be nice to have some kind of preview for equipable items - on the one hand item stats (so you'd actually know if it's worth using your materials on that or not) and if possible the looks, aswell (in case you've seen someone running around in a beautiful armor you do not know the name of, but you sure do want it for yourself and dont want to pick the wrong one).
In my oppinion this would make crafting even more realistic: You are the crafter, you got the blueprint, so one should think you already have a good idea of what the item is going to look like and how sharp the blade/thick the armor/etc. is. This is especially frustrating when you find out, that you have either crafted the wrong part of equipment or that it is actually not what you'd have expecet, leaving you with the impression that you've wasted precious materials for nothing.
Thanks for reading!
RubianVendris - master peltast - level 17 alchemist
SirMottarionVendris - comando/militia/crossbowman - level 17 blacksmith
DargomVendris - sniper/infantry - level 20 armorsmith
EnaraVendris - sharpshooter - alibi-alchemist
SirMottarionVendris - comando/militia/crossbowman - level 17 blacksmith
DargomVendris - sniper/infantry - level 20 armorsmith
EnaraVendris - sharpshooter - alibi-alchemist