Yesterday, 03:11 AM
Background:
Ironman was a short lived (2ish months?) challenge. A small community of players made new characters and agreed to not access the auction hall, nor make trades with anyone outside the Ironman challenge. The goal was to recapture the challenge and nostalgia of being a brand new player to Nord Invasion. The challenge of having very little gold and resources was real, and it really required a community effort to complete crafting projects. Its was quite popular for its short run and attracted a number of old players back to the game.
Proposal:
Make a permanent Ironman Mode. I may be mistaken, but I think this could be handled fully on the website side of things.
-Each player could have a single "Ironman" character that was locked out of accessing the auction hall
-Each player's "Ironman" character would be forced into the "Ironman" house that they could not leave (otherwise the character would be deleted or reset to zero or something)
-All players in the house could be treated as captains for the purpose of individual house crafting, though they could also form self-managed sub-houses on the forum or discord or somewhere for purposes of resource pooling
-There would be regular resets to the "Ironman" characters and house. Quarterly (or semi-annually, or whatever people want) all experience and quests on "Ironman" characters would be reset to zero and all items and resources deleted from the characters and house.
Unless I'm missing something, that should effectively make it a separate mode and economy with the exception of all characters still being able to access the same servers. So hypothetically ironman characters could be carried through rag by regular, rich in legendaries players. But they still wouldn't be able to trade for anything outside the ironman house, and they couldn't buy resources from the auction hall. And I feel like having regular resets would not only provide that new player excitement, but it would also really help keep the economy flowing. No point in sitting on an item that you can't use, either dissolve it or trade it because its getting deleted in 3 months.
Thoughts?
Ironman was a short lived (2ish months?) challenge. A small community of players made new characters and agreed to not access the auction hall, nor make trades with anyone outside the Ironman challenge. The goal was to recapture the challenge and nostalgia of being a brand new player to Nord Invasion. The challenge of having very little gold and resources was real, and it really required a community effort to complete crafting projects. Its was quite popular for its short run and attracted a number of old players back to the game.
Proposal:
Make a permanent Ironman Mode. I may be mistaken, but I think this could be handled fully on the website side of things.
-Each player could have a single "Ironman" character that was locked out of accessing the auction hall
-Each player's "Ironman" character would be forced into the "Ironman" house that they could not leave (otherwise the character would be deleted or reset to zero or something)
-All players in the house could be treated as captains for the purpose of individual house crafting, though they could also form self-managed sub-houses on the forum or discord or somewhere for purposes of resource pooling
-There would be regular resets to the "Ironman" characters and house. Quarterly (or semi-annually, or whatever people want) all experience and quests on "Ironman" characters would be reset to zero and all items and resources deleted from the characters and house.
Unless I'm missing something, that should effectively make it a separate mode and economy with the exception of all characters still being able to access the same servers. So hypothetically ironman characters could be carried through rag by regular, rich in legendaries players. But they still wouldn't be able to trade for anything outside the ironman house, and they couldn't buy resources from the auction hall. And I feel like having regular resets would not only provide that new player excitement, but it would also really help keep the economy flowing. No point in sitting on an item that you can't use, either dissolve it or trade it because its getting deleted in 3 months.
Thoughts?