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11-04-2026, 12:11 PM
(This post was last modified: 11-04-2026, 12:12 PM by GreenShadow.)
now that ni is active again, i wanted to ask if we could get more player slots per server?
the servers can easily handle 20 slots as seen from events.
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No need for all NI players to be in the same server

Right now a full server of people making run easy. With the amount of cades, tomes and range power the game would became even more static.
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11-04-2026, 12:32 PM
(This post was last modified: 11-04-2026, 12:33 PM by GreenShadow.)
this is not about the difficulty of the game, this is about ppl having to wait hours and play the server borwser simulator, just to get in one run. also most of the people just alt f4 when they see the servers are full because of this.
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(11-04-2026, 12:11 PM)GreenShadow Wrote: now that ni is active again, i wanted to ask if we could get more player slots per server?
the servers can easily handle 20 slots as seen from events.
I totally agree. Every time there aren't enough spots, you just have to reluctantly quit the game
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Lets also not mention the admins that join an already full server which makes waiting even longer
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11-04-2026, 01:13 PM
(This post was last modified: 11-04-2026, 01:15 PM by Jaxer.)
I agree, the 16 player limit is not enough right now and it shows - I see so many solo runs where people wait for a slot on the main server and they quickly get bored waiting and quit. Edit: Also as GreenShadow said, we really need a way to make admins not count to the regular player slots.
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11-04-2026, 02:01 PM
(This post was last modified: 11-04-2026, 02:01 PM by BlackSniper.)
I don't think it matters if there are 16, 20 or even more player slots on a server. At some point the server will be full (just a bit later now) and those that do not wish to start a new server will quit anyways. I do believe that the last 4 slots shouldn't be reserved for admins only and instead have servers with like 20 slots and only 1 admin slot as the 21st. It however does make the runs a lot easier with soo many players in the server, and trying to balance that by making things more difficult only punishes servers with fewer players.
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More players means more bots which means more chances for broken bot spawns. Some of the maps already have broken spawns with much fewer than 16 players. If bots start spawning out of bounds then runs could become unwinnable.