It should also be noted that the system is designed in such a way that as long as you were active before dying and you move after being tomed in, having not performed an action such as repairing your shield or damaging a bot should not be a problem. Although this alone should be enough to prevent problems (you would have to take no action both before dying and after getting tomed), we will make a slight adjustment there in the next patch so that you have more time to perform an action after getting tomed.
This is not about giving up freedom. This is about taking reasonable precautions to prevent players from gaining a benefit from intentionally going AFK.
Edit: I do acknowledge there might be faults in the system and if we can find a good way to prevent false positives, we will change the system accordingly. I will say flat out, however, that simply blocking a hit with your shield will not count as an action. There are other ways to track activity and there are things shielders can do differently. I would like to see the focus of this thread put toward finding those ways rather than arguing for something that is far too exploitable to be implemented.
This is not about giving up freedom. This is about taking reasonable precautions to prevent players from gaining a benefit from intentionally going AFK.
Edit: I do acknowledge there might be faults in the system and if we can find a good way to prevent false positives, we will change the system accordingly. I will say flat out, however, that simply blocking a hit with your shield will not count as an action. There are other ways to track activity and there are things shielders can do differently. I would like to see the focus of this thread put toward finding those ways rather than arguing for something that is far too exploitable to be implemented.
CC_Warden_Kip | CC_Sentinel_Kip | CC_Guard_Kip | CC_Zweihander_Kip | CC_Marksman_Kip | CC_Pavise_Kip | CC_Peltast_Kip | CC_Marauder_Kip | others...