Posts: 1,787
Threads: 116
Joined: Jan 1970
Community takes care of that one itself...
Give a man a fish, and you have fed him for a day. Teach him how to fish, and he will continue fishing even if you give him a fish.
- Fingus
Posts: 4
Threads: 18
Joined: Feb 2013
(17-06-2013, 08:46 PM)Hypernoma link Wrote: Community takes care of that one itself...
Agreed! :
Posts: 307
Threads: 39
Joined: Aug 2012
(07-07-2013, 02:18 PM)Cherry link Wrote: +1 to get cavalry back and camels please
pssttt keep quite Hyper will get angry about both that +1 thingy and the cavs :-X :-X :-X :-X :-X :-X
[align=center]
[Image: cdxj8nk]
[LK]Sala
[LK]Salad
[LK]Saladin
Legendary Items
Aurora Blade
Fearsome Knight Helmet
Posts: 193
Threads: 78
Joined: May 2013
07-07-2013, 07:18 PM
(This post was last modified: 07-07-2013, 07:25 PM by Sudoku_killer.)
whats the problem just get some warnings and devs will reset you
Fresh start lots of fun
Reset is not really necessary just shut that bloody little market and make all craftable
Oh sry couldn't stop myself from saying that
Posts: 18
Threads: 13
Joined: Jan 2013
I like the idea of a global reset .
Posts: 307
Threads: 39
Joined: Aug 2012
(21-08-2013, 07:39 AM)JellyBelly link Wrote: I like the idea of a global reset .
ask for a global reset when you get your ss bow and bronze arrows :p
[align=center]
[Image: cdxj8nk]
[LK]Sala
[LK]Salad
[LK]Saladin
Legendary Items
Aurora Blade
Fearsome Knight Helmet
Posts: 33
Threads: 10
Joined: May 2013
I saw a similar conversation a few years ago on another game. This game had indeed the best crafting system and a great trading system. The problem after a couple of years of great playing was that the market was sated. Everone could easily craft anything by himself and no one had to buy anything from anyone else.
Wealthy player got bored but defended their will: no game reset, no second world/dimension.
The ridiculous thingy was just: most of the wealthy player were only in the forum active, but didnt play anymore the game, but desperately tried to defend their status/invested hours in a dying game mod.
It came as it has to come: new players quit early as the gap to the veterans was too big. Trading didnt work as no veteran ever needed anything from a rookie. Game mod died and the hardcore wealthy old world defender became "the richest on a graveyard".
"Swadians are cowards - they just hide and shoot" - King Ragnar
Posts: 193
Threads: 78
Joined: May 2013
21-08-2013, 01:08 PM
(This post was last modified: 21-08-2013, 01:21 PM by Sudoku_killer.)
maybe there should be level cap on each game mod (no drops if you are to high or too low) :
normal - up too given lv f.e. 32
hard - from 32 f.e. up to 45
and ragnarok - from 45
and different drops on each game mod , that could help increase trade
Posts: 277
Threads: 67
Joined: Apr 2012
Why would a level 52 bother to go play Normal or Hard anymore?
Also, Prince will therefore be reached less, and the guys who can't play Hard yet, can't level as fast anymore and it will take a lot longer.
<19:51:48> Channel group "Member" was assigned to "Jack Sparrow" by "Maroon".
<19:51:49> Channel group "Member" was assigned to "Jack Sparrow" by "Fred".
Posts: 784
Threads: 272
Joined: Mar 2012
(21-08-2013, 01:08 PM)Sudoku_killer link Wrote: maybe there should be level cap on each game mod (no drops if you are to high or too low) :
normal - up too given lv f.e. 32
hard - from 32 f.e. up to 45
and ragnarok - from 45
and different drops on each game mod , that could help increase trade
Then the new players will never be able to reach level 39, because there is noone to help them on normal mode..
Sold my Volundr Great Sword at the 4th of May, 2014.
Steam: Sinister_Soldier