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[Submission] A Practice Map (I call it, "Outskirt Defence.")
#11
I have some new screenshots to share!
More vegetation added, spawns set, and more stuff added/removed.

I will be updating the files for the map soon as well.
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#12
(19-12-2013, 08:35 PM)poll69538 link Wrote: Since so many people seem to like it, I will continue to work on it until it is perfect Smile.
Sadly I don't think I can do this. I will most likely make another map soon because this one is stuck as "Ruins" in the game mode Battle. I have tried many times to change it with no luck.
Maybe my next map will be bigger, with a less glitchy nord spawn? Big Grin
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#13
I will offer you my help.
I'm an experience map maker on other modules.
But because NI is for me unknow, I need this info:
-Dedicaded server for test right?
-Var1 code for nord and swadian
-How you edited this map

If you want me to help, Then you can add me on Steam and we can talk about it  Wink
http://steamcommunity.com/id/BlackSnip/
DB_BlackWarden - DB_BlackPeltast - DB_BlackKnight - DB_BlackPavise
Alchemist 16 - ArmorSmith 21 - BlackSmith 18 - Alchemist 8
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#14
You can make a private server for testing, although some people may join you by mistake (if you have it port-forwarded).
Player spawn: 0 & 1
AI spawn: 32,33,34,35,36,37,38,39 & 40
I used the Warband Scene Editor that is already in the game. I don't know of any others, and since I'm used to it now I won't be using anything else to make more maps in the future.
And I added you on steam Smile
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#15
And whoever changed it to from Ruins to map test, thank you. I can fix some of the glitches now Smile.
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