(02-11-2015, 02:22 PM)Sascha link Wrote:[quote author=Ribbed link=topic=49014.msg247143#msg247143 date=1446404666]
[...]
T2 stats are:
Weight1
Spd rtng
83Thrust damage23
Shoot speed
43Accuracy99
vs proposed
Weight1
Spd rtng76
Thrust damage29
Shoot speed47
Accuracy99
Seems pretty different to me, either way the model is of a yew longbow - making it vastly different than the normal longbow just doesn't make any sense.
And it is not different from T3 besides the +2 damage.
All you are suggesting is a slightly stronger Longbow, which is accessible earlier, in the end.
Maybe I am at fault for not clearly illustrating my problem and outlining my suggestion in my original post.
I will be more clear.
Currently archers without access to House Crafts or Legendaries only have one upgrade path to choose from:
+Damage
-Speed Rating
+/-Shoot Speed
99Accuracy
All the bows low-tier Archers can obtain are only from the Marketplace, there are
NO low-tier bows craftable.
All other classes besides Archers have choices of weapons from the Marketplace,
AND early craftable weapons.
My suggestion is:
1) To add low-tier craftable bows to the Blacksmithing lists,
and
2) to scale them on a different upgrade path, in other words, change from this formula:
+Damage
-Speed Rating
+/-Shoot Speed
99Accuracy
to something else.
Your suggestion merely copy-and-pasted the Longbow, but with +2 Damage, and is accessible earlier.
Like I iterated in an earlier post, we already have craftable arrows for minor damage increases.
I am indifferent on when it is accessible; as long as it can be wielded by a Heavy Longbowman(T3), at the very least, to keep it in line with being low-tier.
I am suggesting that new crafted bows have
significantly different statistic prioritization than what is already on the Marketplace; as an example: prioritizing Speed Rating while sacrificing Damage and Accuracy.
And as for "making sense", I believe that prioritization falls on balance instead of "making sense"; not that my suggestion is nonsensical or unbelievable by any means.
We have anime swords in this mod.
[/quote]
Well, you want from yew longbow to be different from normal longbow.... doesnt make sense.
Your idea is clear, but there' s nothing like slightly increased dmg. Accuracy.... you wouldnt be rly happy if you miss 5 shots until you hit target and small accuracy change changes nothing. Speed rtng and shot speed... That's something else and you can be right in this.
Thats all from me... i would say.