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fire barrel
#1
i made this suggestion in game a few weeks ago after Terath was wondering about giving the enemy's a similar ability. It would be similar to a barrel but  alot harder to craft and more expensive but instead of a one time explosion it could be a slower damaging aoe effect over a period of time
Sun Pike -  26/11/17
Studded -  18/01/18
Ruptures - 19/2/18
Eastern Full Scale - 08/06/18
Malice - 05/06/2021
Gloves of Vidar - 01/07/21
Rebellion - 11/05/24
Shield of Kings - 27/06/24
#2
it is better to have the ability to gain experience for exploding bots
Loot:
Fiendish bow 17
Excalibur 18
Defender Armour 18
Eastern Full Scale 18
Glory 19
Dead Shot 19
Leather Overmail 19
Gloves of Vidar 20
Twigs of Iggdrasil 20
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Bannerlord is a drunkard's bottle fight
#3
So Odin can randomly die when someone shoots him getting him to 1% HP and him burning to death cause he's still under barrel's effect giving us nothing.

I'd say no Tongue

@Bear_Ken
If we get XP for blowing up nords everyone would bring in barrels and blow up everything, where will be fun of the playing then?
[Image: dpcfmq0qegd53mozg.jpg]
Loki Kills: 365
Thor Kills: 333
Odin Kills: 263
Prince Kills: 402
King Ragnar Kills: 258

House Crafting: Support 39, Defender 33, Attacker 30
  Alchemist: Lvl 36
Blacksmith: Lvl 21
Armorsmith: Lvl 32
#4
Maybe it having the ability to dmg a bot under 10% of it's total health so of a bot has 100hp it can do a max of 90 and if it is already under 10hp it won't dmg it
Sun Pike -  26/11/17
Studded -  18/01/18
Ruptures - 19/2/18
Eastern Full Scale - 08/06/18
Malice - 05/06/2021
Gloves of Vidar - 01/07/21
Rebellion - 11/05/24
Shield of Kings - 27/06/24
#5
(22-01-2018, 08:43 AM)Nka19 Wrote: So Odin can randomly die when someone shoots him getting him to 1% HP and him burning to death cause he's still under barrel's effect giving us nothing.

I'd say no Tongue

@Bear_Ken
If we get XP for blowing up nords everyone would bring in barrels and blow up everything, where will be fun of the playing then?

I was thinking that but did not want to say it as the idea of a fire barrel just sounds cool.

Could make the damage in steps so eg 10% then 5%, 2%, 1%, 1%, 1%... Then make it so it cants put any bot lower than 50%? health so in away barrel is better for some things and this others. Like i can see someone placing it at the cades at any time to speed up that wave. 

For how offered it goes off maybe 3-5 sec's ish and only lasts maybe 15-30 sec's and I think you should be only allowed to bring 1.

Would also work as a gold sink so I'm happy about that.

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#6
Thank you for your suggestion.

Damage over time abilities in any form are not something we are interested in at this time.




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