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(26-02-2019, 05:24 PM)Julia. Wrote: (26-02-2019, 05:21 PM)Terath Wrote: (26-02-2019, 05:08 PM)poxix Wrote: (26-02-2019, 03:41 PM)Terath Wrote: I am currently working on making crossbowman legendary boots
Will they will be usable by ranger and Halberdier or only crossbow locked?
Crossbow (edit: hero) locked. Ranger and Halberdier boots will be their own separate items.
Regarding that, it would also make sense to have separate Pavise Boots 
Pavise needs a helmet and gauntlets as well. I want to make a full set of armour for them because the Checkered Lam doesn't really look legendary, but that would take a lot of time so for now I might just add some placeholders, or hold off on making them until I make the full set.
if you have problem of the model variety send it to winter xen winter me winter me xen me winter me because it'll piss him off
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(26-02-2019, 05:27 PM)Terath Wrote: (26-02-2019, 05:24 PM)Julia. Wrote: (26-02-2019, 05:21 PM)Terath Wrote: (26-02-2019, 05:08 PM)poxix Wrote: (26-02-2019, 03:41 PM)Terath Wrote: I am currently working on making crossbowman legendary boots
Will they will be usable by ranger and Halberdier or only crossbow locked?
Crossbow (edit: hero) locked. Ranger and Halberdier boots will be their own separate items.
Regarding that, it would also make sense to have separate Pavise Boots 
Pavise needs a helmet and gauntlets as well. I want to make a full set of armour for them because the Checkered Lam doesn't really look legendary, but that would take a lot of time so for now I might just add some placeholders, or hold off on making them until I make the full set.
Uhm we've got a helmet which is Pavise locked. I personally like the checkered as its one of the few models where female arms dont look as if they are non-existing under the armor (compared to lots of the typic heraldic armors coming from native)
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The real crime is that there is no brass set for archer and instead we got some eastern sleeping suit
"WS is full of scrubs like Thunder" Eyleen
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26-02-2019, 08:20 PM
(This post was last modified: 26-02-2019, 08:22 PM by DR..)
(26-02-2019, 05:27 PM)Terath Wrote: (26-02-2019, 05:24 PM)Julia. Wrote: (26-02-2019, 05:21 PM)Terath Wrote: (26-02-2019, 05:08 PM)poxix Wrote: (26-02-2019, 03:41 PM)Terath Wrote: I am currently working on making crossbowman legendary boots
Will they will be usable by ranger and Halberdier or only crossbow locked?
Crossbow (edit: hero) locked. Ranger and Halberdier boots will be their own separate items.
Regarding that, it would also make sense to have separate Pavise Boots 
Pavise needs a helmet and gauntlets as well. I want to make a full set of armour for them because the Checkered Lam doesn't really look legendary, but that would take a lot of time so for now I might just add some placeholders, or hold off on making them until I make the full set. Eh I don't think it does need it's own tbh. It's not a armour class like it if it was it would be like jugg ranger and halb and have some %.
I see rg and pc being the same with armour. They are not armour classes 1st they are shield classes 1st.
Then again you could make stuff for rg as well but like I said don't think that's needed.
On the topic of boots etc it would be maybe a good idea to make this.
Xbow locked boots
Xbow locked gloves
Ranger/Halb locked gloves
Ranger/Halb locked boots
Then house crafted versions at some point.
Ps giving a legendary the model of a unsellable item (frostfang) seems a bit weird.
Would love to see a more Game of Thrones inspired 1h for sniper or just "update" that model.
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4/18/19
Been a while since my last update, and I thought I should keep people up to date on what I've been working on. Keep in mind that this is just what I have completed so far, and I'm not finished with my current workload; this is just a quick look at most of the stuff I'm working on.
I've completed the model for the Leviathan's helmet, but after some reconsidering I decided that I didn't like the texture enough and that I wanted it to be fancier. No pictures so far, as I never uploaded it to Sketchfab, but the helmet is designed to go with a lot of the Archer armours for those that can't easily obtain Leviathan's Guard. I haven't started the boots or gauntlets yet, but I plan to pretty soon. Once I get all four red sets of armour out of the way, I will start working on orange sets of armour. I know a lot of people are really excited for Archer to finally have its own legendary set so I will try my hardest to get it looking good.
Checkered Heavy Lamellar has been remodelled into Gilded Scale Armour. Its current model is a reskin of a native armour, so I wanted to give it something that made it look more "legendary" and fit PC's helmet more. I don't have a picture of the remodel on me currently, so maybe I'll update this part later and post pictures. I tried to keep some of the same visual style to the armour, but honestly the current model doesn't fit at all, so don't expect it to look too similar to the current model.
Red Legendary 2-Handed Axe
https://sketchfab.com/3d-models/scorn-d2...a2e7fd331e
As promised, here it is. This model is a red legendary two handed axe for Infantry. It is meant to match the visual style of Mercy, the Infantry red legendary two handed hammer I posted some months back. I don't have much to say about this axe besides the fact that I think it turned out really good, and I'm a fan of matching weapon sets and big axes. Axes are woefully under-represented for Swadians in this mod, and I think adding a big fucking legendary axe is a good way to counter that. The temporary name for this axe is Scorn, but I don't like that name very much, so feel free to comment what you think a better name for the axe would be.
Red Legendary Crossbowman 1-Handed Sword
https://sketchfab.com/3d-models/legendar...0701b3615e
This model is a red legendary Crossbowman one handed sword for Crossbowman. I wanted this model to be something that would fit well on the hip of a crossbowman, so I opted for a really fancy straight arming sword. The fancy parts took a really long time to make, but I think it payed off in the end, and hopefully you think so too. Crossbowman really deserves its own sword, and so this sword is designed to both look stylish while being a great personal defense sword for the crossbowmen that actually equip one handed weapons.
House-Craftable Warden Arrows
https://sketchfab.com/3d-models/piercing...422bf39156
This model is two house-craftable arrows for Warden, with both a normal and dark version. I know people like to have matching styles when it comes to Archer especially, so I didn't want to force anybody to use arrows that they thought wouldn't fit with their armour. I wanted the design of the arrows to be not too fancy, but not too cheap; Zephyr's model is starting to age in my eyes, as I made its original model three to four years ago and its remodel two years ago. So, I tried to keep the fanciness somewhere equivalent to Ebony / Elmwood. This is one of those models that I can't believe I didn't see that it was missing long ago; I just assumed that archers had enough items. So, sorry this one took so long, even if not a lot of people suggested it.
I still plan to make house-craftable Chosen Marksman bolts, as I know the same tier and type of item is missing. I don't know if I'll make them visually similar to these Warden arrows or not, but I guess we'll see.
House-Craftable Infantry Mace
https://sketchfab.com/3d-models/hc-mace-...8e835fd66a
This model is a house-craftable one-handed mace for Infantry. I didn't want this model to be more fancy than it really had to be, as maces tended to be more utilitarian than swords. The simplicity of the texture means it fits with most people's armour sets. There's nothing too special about this model, but it is a hole that needed to be filled that a lot of people really want. I know Head Crusher is a lot of people's favorite weapon (for some reason), and hopefully continuing a line of Infantry maces will please those who want something other than swords.
Legendary Infantry Mace
https://sketchfab.com/3d-models/legendar...5ed9626113
Okay, I take what I said back about utilitarianism. This mace is a red legendary one-handed mace for Infantry, as I do not believe that slot has been filled yet (Mjolnir is a bastard weapon). The visual design of this mace is supposed to look like the bigger brother to the Head Crusher; I wanted the same general color scheme. Blunt weapons often do not get represented as much as cut weapons, so it's always a nice change of pace to cave somebody's skull in rather than cutting them. Hopefully with these two new maces and the new maul and axe, there will start to be a lot more personality and variety to people's Infantry loadouts.
Finals are starting to come up, so you'll see me a only a little bit less for the next month or so. As stated above, once I finish working on my current workload (Archer armour set, crossbowman HC bolts, some other minor things), I'll start working on orange legendary armour sets. I have a general idea for what I want all four armour sets to be, and they all should be custom models instead of pulled from an OSP. Here are the general design ideas that I believe I brought up before, but they might have changed over time:
Infantry: Dragon Halfplate
Archer: Brass Scalemail
Pikeman: Dragonscale Armour
Crossbowman: Bannerguard Brigandine
If you have any reference pictures you wish to send me for what you think these armours should look like, shoot me a PM or post them down below. I already have reference images for the Crossbowman and Infantry armours, but more are always appreciated.
Most of these items also have no names so far! If you have a name suggestion for any of these weapons, PM them to me or just post it below.
if you have problem of the model variety send it to winter xen winter me winter me xen me winter me because it'll piss him off
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all looking nice m8
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18-04-2019, 03:50 PM
(This post was last modified: 18-04-2019, 04:06 PM by DR..)
Got some nice models I see.
I don't now if I like having orange armour. Like if you do it would make sense to move some stuff from red to orange.
Maybe move one of the many inf helms to orange and even then is it going to be 68 armour just 2 more than crafted?
All red/all hero locked helms going to get a buff of 2 just so orange helms can follow all main helms? Other than 1 hero locked helms its + 4 for all classes.
Light blue > blue > red > are + 4 armour and a bit less weight.
This goes with most armours even boots so my question is do you plain on buff the reds just to fit the orange in or just or just shove it in between.
Xbow 1h name - Needle
It's not the right model but then you could make a 2h called Longclaw that's a better ags.
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(18-04-2019, 03:50 PM)Woody Wrote: Got some nice models I see.
I don't now if I like having orange armour. Like if you do it would make sense to move some stuff from red to orange.
Maybe move one of the many inf helms to orange and even then is it going to be 68 armour just 2 more than crafted?
All red/all hero locked helms going to get a buff of 2 just so orange helms can follow all main helms? Other than 1 hero locked helms its + 4 for all classes.
Light blue > blue > red > are + 4 armour and a bit less weight.
This goes with most armours even boots so my question is do you plain on buff the reds just to fit the orange in or just or just shove it in between.
Xbow 1h name - Needle
It's not the right model but then you could make a 2h called Longclaw that's a better ags.
Stuff looks good, apreciate your work Terath (inluding the Pavise remodel ofc)
I personally think the sword is to broad to be called Needle (including the reference from GoT here), thats sth you can stab with and not swing in first place which does not fit the modle in my eyes.
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^this
All my legendaries show my pure Gameskill. Savecall.
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18-04-2019, 05:28 PM
(This post was last modified: 18-04-2019, 05:41 PM by DR..)
Another option is to redo it all away as it seems a lot of crafted items are not balanced with each other.
Like I said before many times I'm for this if anything.
Make upgraded 1 hero locked items the best you can with out it being op. Then use some system for each item like helms go up by 4 armour till you hit upgraded gothic helm.
Also think it would be good if 1 hero locked things had It's own colour maybe like
Red for the 1h hero locked
Burgundy for the other red ones
Light blue for 1h hero locked (house crafted)
Blue for the others (house crafted)
Light green for the 1h locked (crafted)
Grenn for the other (crafted)
Upgrades could just saturate or boost the rgb value then make it italic.
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