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I'm talking about the texture collision that only happens with a trans armor.
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Fixed version - rigged to thorax. Open up ni_brf and replace the existing weimarhelm with those and the material if you want.
[spoiler=item_kinds1]
itm_fearsome_knight_helmet Fearsome_Knave_Helmet Fearsome_Knight_Helmet 2 weimarhelm 1152921504606846976 weimarhelm_rigged 0 2147553036 0 1240 704643238 2.750000 100 65 0 0 10 0 0 0 0 0 0 0
0
0
[/spoiler]
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(13-12-2012, 06:39 PM)ughgh link Wrote:Fixed version - rigged to thorax. Open up ni_brf and replace the existing weimarhelm with those and the material if you want.
[spoiler=item_kinds1]
itm_fearsome_knight_helmet Fearsome_Knave_Helmet Fearsome_Knight_Helmet 2 weimarhelm 1152921504606846976 weimarhelm_rigged 0 2147553036 0 1240 704643238 2.750000 100 65 0 0 10 0 0 0 0 0 0 0
0
0
[/spoiler]
Thx ughgh it worked ;D.
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Np, but doing so will fuck up any usage of the fearsome as a scene item - this is noticeable in Offshore in the ammo room and the statue in Swadian Temple
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Seems the Fearsome is meant to go with full plate armor :[
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Would be nice if it could be made more compatible. If you want to 3D artist a solution up go for it and we will most likely implement it. We always welcome 3D artist work and we often add it to the mod.