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		 (05-02-2013, 12:04 AM)Kema link Wrote:  A morningstar would be effective too i think (depends on your power strike skill) because it has 38piercing damage and it's 2 handed. As you all know piercing is the most effective one  
Blunt is the most effective.
	
 
	
	
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		 (05-02-2013, 04:24 AM)Marlowe Biggs link Wrote:  [quote author=Kema link=topic=8929.msg79527#msg79527 date=1360022667]
A morningstar would be effective too i think (depends on your power strike skill) because it has 38piercing damage and it's 2 handed. As you all know piercing is the most effective one  
Blunt is the most effective.
[/quote]
Well pierce is the best for heavy armors and about the dwp it has 46 p so it's effective too 
 
	 
	
	
	
	
 
 
	
	
	
		
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		Fyi, DWP has 47 p now. 
	
	
	
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		 (05-02-2013, 06:46 PM)Kema link Wrote:  [quote author=Marlowe Biggs link=topic=8929.msg79563#msg79563 date=1360038262]
[quote author=Kema link=topic=8929.msg79527#msg79527 date=1360022667]
A morningstar would be effective too i think (depends on your power strike skill) because it has 38piercing damage and it's 2 handed. As you all know piercing is the most effective one  
Blunt is the most effective.
[/quote]
Well pierce is the best for heavy armors and about the dwp it has 46 p so it's effective too 

[/quote]
No, blunt is effected by armor the least. If I remember correctly it is only marginally so (about 5%, correct me if I am wrong), so it isn't a huge difference. But blunt is indeed better against armor.
	
 
	
	
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		Aye, blunt ignores the biggest armor portion, so it's more effective against heavy armour than pierce.
	
	
	
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		armor_reduction_factor_against_cut       = 1.0
armor_reduction_factor_against_pierce    = 0.5
armor_reduction_factor_against_blunt     = 0.75
=>pierce is better than blunt damage
(Not sure tho)
	
	
	
	
	
 
 
	
	
	
		
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		It was my understanding that cut was 35% effective against armor, pierce was 60% effective, and blunt was 65%. Maybe we can get someone who knows the numbers for sure to tell us.
	
	
	
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		Well I copied these lines out of module.ini so they should be correct eh?
	
	
	
	
	
 
 
	
	
	
		
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		 (06-02-2013, 07:41 PM)Dragonknight link Wrote:  Well I copied these lines out of module.ini so they should be correct eh?
They are.
	
 
	
	
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		What about the armor soak values? I know in native blunt at least used to be best against armor. It is actually kind of weird to have that changed.
	
	
	
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