24-06-2013, 04:14 PM
i defiantly don't think it was a waste of gold
Class chosen : Marauder
Pro's : unholy slashing speed with very decent power strike , thus enabling you to punch through even the most heavily armed bots.
athletics has remained at 10 which still enables kiting and escape ability's, throwing has remained at 300 (which is all ive known )
con's: 5 iron flesh has left me rather squishy and with armor with less def than a t3 inf i have died to many embarrassing bots.
( hoping gold lamella armor makes a difference )
All in all I'm extremely pleased with the upgrade as it has helped to hammer home the importance of not just running off and ramboing , but rather staying in a supportive role letting the wpf and ps do the talking at the slashing line
Class chosen : Marauder
Pro's : unholy slashing speed with very decent power strike , thus enabling you to punch through even the most heavily armed bots.
athletics has remained at 10 which still enables kiting and escape ability's, throwing has remained at 300 (which is all ive known )
con's: 5 iron flesh has left me rather squishy and with armor with less def than a t3 inf i have died to many embarrassing bots.
( hoping gold lamella armor makes a difference )
All in all I'm extremely pleased with the upgrade as it has helped to hammer home the importance of not just running off and ramboing , but rather staying in a supportive role letting the wpf and ps do the talking at the slashing line
DB_Felch - lvl 51
DB_Carbon - lvl 52 - marauder
DB_Carbon - lvl 52 - marauder