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Poll: How do you feel about the new behavior for ranged Nords?
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It's fine as is
28.57%
10 28.57%
It should be removed (Post why)
20.00%
7 20.00%
The cooldown on their volleys is too low (They should wait for more time between forced attacks, post time)
31.43%
11 31.43%
Archer ammo or Thrower ammo should be increased/decreased (Post which one(s) and why)
17.14%
6 17.14%
These specific weapons should be excluded from the script (Post which ones(s) and why)
2.86%
1 2.86%
Total 35 vote(s) 100%
* You voted for this item. [Show Results]

New Feature Discussion, Ranged Behavior
#17
I'm sorry but I really dislike the new ranged AI...

I'm fine with the game moving towards shieldwalls, the full cade thing was a bit lame...

As it stands there's nothing stopping a team waiting in the base for anything with ranged to waste their ammo then get hacked to pieces when they charge forward, as a crossbowman, this is the first time I've genuinely felt useless as a class, one of the main strengths was our ability to quickly peek out and take down our target with a headshot, as iBlue stated, crossbowmen with repeaters are somewhat less effected, but anyone(such as myself) who prefers a hard hitting, precise single shot, might as well go home, there's no place for us.

There's no way anyone can think it's okay the way it is...what's 'okay' about an army of rangers shooting a house?

DB_Journeyman_Jon

"The early bird gets the worm, but the second mouse gets the cheese." - Steven Wright
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Re: New Feature Discussion, Ranged Behavior - by j0n - 27-07-2013, 11:51 AM



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