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Client Release: 0.5.1 'Shields Up!'
#20
Quite surprising to see a new patch rolling out. I guess the devs have become more secretive.

I would like to ask for clarification on this:
Quote:Much higher damage flinch threshold for more fun gameplay as melee in normal/hard (1 -> 10, if you want a general idea of how much damage this means, base recruit health = 43, royal guard health = 89)
ba da bing ba da BAN! -Hypernoma


Messages In This Thread
Client Release: 0.5.1 'Shields Up!' - by Hande - 26-07-2013, 06:19 PM
Re: Client Release: 0.5.1 'Shields Up!' - by j0n - 26-07-2013, 06:30 PM
Re: Client Release: 0.5.1 'Shields Up!' - by clickeverywhere - 26-07-2013, 10:02 PM
Re: Client Release: 0.5.1 'Shields Up!' - by [UK]_Pappalaz - 27-07-2013, 08:06 AM
Re: Client Release: 0.5.1 'Shields Up!' - by Nici - 28-07-2013, 05:08 PM
Re: Client Release: 0.5.1 'Shields Up!' - by j0n - 28-07-2013, 06:14 PM
Re: Client Release: 0.5.1 'Shields Up!' - by Nici - 28-07-2013, 08:05 PM
Re: Client Release: 0.5.1 'Shields Up!' - by k4mi - 05-08-2013, 01:23 PM
Re: Client Release: 0.5.1 'Shields Up!' - by Ray - 05-08-2013, 12:40 AM



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