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Poll: How do you feel about the new behavior for ranged Nords?
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It's fine as is
28.57%
10 28.57%
It should be removed (Post why)
20.00%
7 20.00%
The cooldown on their volleys is too low (They should wait for more time between forced attacks, post time)
31.43%
11 31.43%
Archer ammo or Thrower ammo should be increased/decreased (Post which one(s) and why)
17.14%
6 17.14%
These specific weapons should be excluded from the script (Post which ones(s) and why)
2.86%
1 2.86%
Total 35 vote(s) 100%
* You voted for this item. [Show Results]

New Feature Discussion, Ranged Behavior
#1
Feedback thread for new ranged behavior.

The ranged volley script checks for, and forces ranged bots to attack if they are not attacking, have just finished an attack, or have just canceled an attack.

This is intended to:

1) Make peek shooting more challenging
2) Make kiting more challenging
3) Make bots rush the barricades over X time because of depleted ammo

The current numbers for the checks are:

2 seconds per check for Archers and/or Repeatermen

4 seconds per check for Throwers

Opinions are wanted, but please keep it constructive.
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Messages In This Thread
New Feature Discussion, Ranged Behavior - by Huscarlton_Banks - 27-07-2013, 02:45 AM



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