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Poll: Bots will damage cades when they attempt to swing at them in addition to whenever they hit them.
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This is fine as is.
5.36%
3 5.36%
This should be removed. (Why?)
26.79%
15 26.79%
The time between attacks on the barricade should be increased.
7.14%
4 7.14%
The extra damage should be reduced, or barricade health should be increased. (How much?)
21.43%
12 21.43%
Attack range should be decreased to make bots more attracted to players nearby.
39.29%
22 39.29%
Total 56 vote(s) 100%
* You voted for this item. [Show Results]

New Feature Discussion, Extra Damage to Cades
#14
Barricade health was already increased to compensate for the extra damage (~20-33%?), but I guess bots missed hitting them much more often than I thought they did.

This was largely intended to get rid of stacking a line of cades 4-5 layers thick and skipping shielders entirely, but the distance on attack attempts might be a bit too high, and it could be that they are still damaging them while being staggered from hits.

Think the only bot besides Prince/Thor/Odin with crushthrough now is Fionn.

Anyway, I will wait for more posts before making any changes, but from initial poll results I think:

Attack interval 1 -> 2 seconds
Attack distance 3.2m -> .8m (dep shield and barrel .5m)
Extra damage 20 -> 8

I will announce when changes take place.
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Re: New Feature Discussion, Extra Damage to Cades - by Huscarlton_Banks - 27-07-2013, 09:42 AM



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