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Poll: How do you feel about the new behavior for ranged Nords?
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It's fine as is
28.57%
10 28.57%
It should be removed (Post why)
20.00%
7 20.00%
The cooldown on their volleys is too low (They should wait for more time between forced attacks, post time)
31.43%
11 31.43%
Archer ammo or Thrower ammo should be increased/decreased (Post which one(s) and why)
17.14%
6 17.14%
These specific weapons should be excluded from the script (Post which ones(s) and why)
2.86%
1 2.86%
Total 35 vote(s) 100%
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New Feature Discussion, Ranged Behavior
#24
i feel that this way of ranged behavior solves problems but also makes new ones. one problem it solves it that it stops ranged nords from getting stuck or just standing around and making the round last a lot longer. but it also creates a problem by that it makes the ranged waste their ammo by just shooting at walls and they aren't as much of a problem anymore. also it makes archers/crossbowmen a bit redundant as their is no need to peek out anymore as the range just waste their ammo and run the the shield wall. but one major problem is the new assassins. the new way of auto throw for them means that they teleport through walls to the team within seconds and wipes them instantly. i have played on several servers yesterday and today and the only time i got passed assassins was when i was in the official event yesterday with all the admins and devs with all the gear most public servers don't have, so to get passed them would be a major achievement  in its self.
so overall i feel that this solves some problems but unfortunately creates a lot more problems to fix.
WS House
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Re: New Feature Discussion, Ranged Behavior - by WS_Ryan - 27-07-2013, 01:46 PM



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