29-07-2013, 12:19 PM
You haven't been around too long, but here's what's wrong with your post:
"Moar Rangers" is a joke, the number of rangers has remained constant at 1 per person, if anything there's less since servers no longer count players that have never spawned.
There was no horse archery at the time of the removal.
There are players with millions in assist exp.
The problems have always been
1) Cavalry only works on open maps.
2) Cavalry only gets countered by enemies that are even more effective against non-mounted swadians, to the point where it's ridiculously harsh on unmounted melee.
3) Having cavalry as an independent class in an independent mode that's balanced around cavalry divides the community into players that have a class, and players that do not.
4) AI cavalry cannot handle maps that aren't completely flat.
5) Breakable weapons make no sense when you have to kill scores of bots each wave.
"Moar Rangers" is a joke, the number of rangers has remained constant at 1 per person, if anything there's less since servers no longer count players that have never spawned.
There was no horse archery at the time of the removal.
There are players with millions in assist exp.
The problems have always been
1) Cavalry only works on open maps.
2) Cavalry only gets countered by enemies that are even more effective against non-mounted swadians, to the point where it's ridiculously harsh on unmounted melee.
3) Having cavalry as an independent class in an independent mode that's balanced around cavalry divides the community into players that have a class, and players that do not.
4) AI cavalry cannot handle maps that aren't completely flat.
5) Breakable weapons make no sense when you have to kill scores of bots each wave.