22-02-2012, 08:08 PM
(22-02-2012, 07:53 PM)Zetus link Wrote: My solution would be as follows:
- No individual rewards for kills. Neither loot nor exp. All loot would be randomly distributed among players. Equal exp for everyone with each kill.
- Exp rewards would grow exponentially with each wave, in other words: You wouldn't get much happiness from killing peasants only, unless you were a newbie.
- Bonus exp with each wave survived.
- Strong system detecting idle players.
- For further consideration would be a complete removal of autoblock. That would make shield players play a proper role as tankers and two handers as damage dealers. Archers on the other hand would get too scared to fight on their own.
I agree with all of the above. This would make the perfect NI mod. And it's good to see something constructive come out of this discussion.
So, are these features possible to achieve with the M&B engine?