18-02-2012, 01:06 AM
(This post was last modified: 18-02-2012, 01:08 AM by Makagulfazel.)
Concerning hard mode:
Enemy scaling is still screwed. 15-18 enemies with only 1 or 2 people on the server. Rangers every single round so far(about a dozen rounds in). The new craftable armor requires more crafting experience but is worse than the banded armor. Nothing in the patch notes about balancing archer and melee classes, so I'm assuming nothing was changed.
Enemy scaling is still screwed. 15-18 enemies with only 1 or 2 people on the server. Rangers every single round so far(about a dozen rounds in). The new craftable armor requires more crafting experience but is worse than the banded armor. Nothing in the patch notes about balancing archer and melee classes, so I'm assuming nothing was changed.
worthless_Walter_Sobchak You're out of your element