Emails are disabled - for account issues, post in #help on the NI Discord.

Barricade Destruction Bug
#1
It has been observed that on occasion, when bots destroy barricades (not heavy barricades) they sometimes teleport with the barricade under the ground, rendering the wave unfinishable. This has happened on at least two occasions. Of course, as players our response has been to stop using barricades to do what they were intended to be used for, but hopefully you guys can fix them so that they can serve as more than just stepping stools for archers.

On a related note, barricades are extremely flimsy even on normal. It may have to do with the fact that the model size is larger, thus affording greater surface area to be attacked. As a result, barricades are less viable for barricading than deployable shields are.
ba da bing ba da BAN! -Hypernoma
Reply


Messages In This Thread
Barricade Destruction Bug - by clickeverywhere - 22-02-2012, 06:59 AM
Re: Barricade Destruction Bug - by Conqueror_Worm - 22-02-2012, 07:57 AM
Re: Barricade Destruction Bug - by Beefnator - 23-02-2012, 12:02 AM
Re: Barricade Destruction Bug - by Conqueror_Worm - 23-02-2012, 05:31 AM



Users browsing this thread: 2 Guest(s)