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Engineer and FirstAid Professions
#8
(30-11-2011, 02:03 PM)jaaash link Wrote: I think we would need to be able to see someone's health before we could be a good medic. Just sayin'.

Well, I doubt that it would be useful for constant communication with the teammates, everyone can just see each other's health, and throw some medkits on the way with no sort of effort. It is much more fun to shout and search for wounded players then silently healing them, but thats just my opinion.

On the engineer note, I wonder if we could construct something more innovative destructible towers (on large maps only?) so that archers could gain a height advantage against the enemy, or even mini-catapults/ballistas that requires alot of time and manpower but has a small AOE attack against the enemy, which would be useful as an engineer.
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Messages In This Thread
Engineer and FirstAid Professions - by Nemeruis - 29-11-2011, 08:39 PM
Re: Engineer and FirstAid Professions - by Jez - 29-11-2011, 08:43 PM
Re: Engineer and FirstAid Professions - by Logics - 29-11-2011, 11:42 PM
Re: Engineer and FirstAid Professions - by Jez - 30-11-2011, 12:19 AM
Re: Engineer and FirstAid Professions - by jaaash - 30-11-2011, 02:03 PM
Re: Engineer and FirstAid Professions - by Johao - 30-11-2011, 02:15 PM
Re: Engineer and FirstAid Professions - by Roran - 30-11-2011, 02:17 PM
Re: Engineer and FirstAid Professions - by Johao - 30-11-2011, 04:29 PM
Re: Engineer and FirstAid Professions - by Roran - 30-11-2011, 07:17 PM
Re: Engineer and FirstAid Professions - by Jez - 30-11-2011, 11:31 PM
Re: Engineer and FirstAid Professions - by Johao - 01-12-2011, 05:20 AM



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