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Base Defenses and Utilities
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(30-11-2011, 12:52 PM)Johao link Wrote: 4. Anti-infantry Siege Equipment(Perhaps I'm going overboard with this one):Having a fire ballista or catapult could be an interesting change. A player can spend a considerable amount of time to load the siege weapon(which makes the player defenseless) before firing it at a fixed position. A blackened spot would be the place where the projectile would be fired, causing a small area effect when it hits onto that spot, capable of killing bunched enemies. Although there might be FF issues on this one.

Like a grenade from Fire and Sword?
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Messages In This Thread
Base Defenses and Utilities - by Johao - 30-11-2011, 12:52 PM
Re: Base Defenses and Utilities - by jaaash - 30-11-2011, 02:15 PM
Re: Base Defenses and Utilities - by apsod - 30-11-2011, 03:00 PM
Re: Base Defenses and Utilities - by Roran - 30-11-2011, 04:00 PM
Re: Base Defenses and Utilities - by Johao - 30-11-2011, 04:29 PM
Re: Base Defenses and Utilities - by Melvarius - 30-11-2011, 11:41 PM



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