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Client Release 0.3.6 - From Dusk till Dawn
#39
(06-03-2012, 04:25 PM)Fighting Phil link Wrote: Ill put here another point of view, average player's skills are very low on hard mode despite on high level or lots of shiny legendary weapons, that is why full teams often dies, cause even if there are couple of pro in team they cant outbalance low skill players(who knows only spamming and rush). As example i recently played in team with 3-4 players and we easily got to 16 wave.
Also i think hardmode was nerfed too much, now it is really not hard but something like "advanced normal", too easy to get to 16 wave. Dont know if it should be so.

Yes, small groups have it easier, it's always been like that in this mod. Simply because you dont get overwhelmed as much as you do with 16 players. With 3-4 ppl, you get like 4-5 rangers per wave, so you dont really need to worry about that aspect, while with 16 players you get maybe 20ish rangers, and the difference is enormous. Obviously same with melee bots.
I regulary see these 2 ppl on EU hardmode sitting in a server and getting to high waves, but once more people join they leave. Why? Because the less people the easier it is.


Messages In This Thread
Re: Client Release 0.3.6 - From Dusk till Dawn - by evildan - 05-03-2012, 10:59 PM
Re: Client Release 0.3.6 - From Dusk till Dawn - by Sphinx - 05-03-2012, 11:52 PM
Re: Client Release 0.3.6 - From Dusk till Dawn - by Sphinx - 06-03-2012, 12:42 AM
Re: Client Release 0.3.6 - From Dusk till Dawn - by Sphinx - 06-03-2012, 01:18 AM
Re: Client Release 0.3.6 - From Dusk till Dawn - by Nemeth - 06-03-2012, 04:38 PM
Re: Client Release 0.3.6 - From Dusk till Dawn - by Sphinx - 06-03-2012, 08:12 PM
Re: Client Release 0.3.6 - From Dusk till Dawn - by Sphinx - 07-03-2012, 06:26 AM



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