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Income generation?
#6
(03-11-2013, 12:26 PM)Hablam link Wrote:i see, but than the max saddel creation has to be bound to the entire cd key, so that the highest crafting profession he has counts as how many saddels he can make per day, that would prevent the abusing

not necessary, if it is set up properly, it would not be profitable unless the player first invested into that crafting tree. i know the devs can detect when someone is creating an excess of accounts. a low crafting level will result in small profit. if a player wishes to invest into a series of accounts so be it, the real profit would be found when continuously upgrading your main accounts level to maximise profit rather than spreading your mats on levelling up 20 or so alternate chars.
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Messages In This Thread
Income generation? - by madjsoh - 03-11-2013, 12:11 PM
Re: Income generation? - by madjsoh - 03-11-2013, 12:12 PM
Re: Income generation? - by Hablam - 03-11-2013, 12:15 PM
Re: Income generation? - by madjsoh - 03-11-2013, 12:23 PM
Re: Income generation? - by Hablam - 03-11-2013, 12:26 PM
Re: Income generation? - by madjsoh - 03-11-2013, 12:33 PM
Re: Income generation? - by Hablam - 03-11-2013, 12:40 PM
Re: Income generation? - by madjsoh - 04-11-2013, 01:32 AM



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