10-11-2013, 04:56 PM
Yeah, It's a bronze texture but doesn't really show so much in VRay Renders as it doesn't have specular capabilities.
The base is a very simple shade lined color, Then hand done with shading and some overlays.
The Axe has a polycount of something like 1500, But those spheres will be baked on as a normal map soon as i'm back at my PC, Which will make it about 700 polys. Laptop doesn't have the capability to Bake without crashing.
Thanks for the crits, These are just mostly for fun so there's bits that are far from perfect and i've cut some corners, But i might go back and re-tweak some things to make them higher quality.
The base is a very simple shade lined color, Then hand done with shading and some overlays.
The Axe has a polycount of something like 1500, But those spheres will be baked on as a normal map soon as i'm back at my PC, Which will make it about 700 polys. Laptop doesn't have the capability to Bake without crashing.
Thanks for the crits, These are just mostly for fun so there's bits that are far from perfect and i've cut some corners, But i might go back and re-tweak some things to make them higher quality.
Odin x1
Gunnar The Invincible x1
Prince x5
Nord Siege Commander x2
Nord Commander x4
Gunnar The Invincible x1
Prince x5
Nord Siege Commander x2
Nord Commander x4