(11-11-2013, 02:34 PM)Punishment⢠link Wrote:I agree that there needs to be some changes regarding Crafting/Materials. Because maybe the problem isnt that the drops are too low, but the massive amounts of materials needed to craft a single item these days. (expesially the lump department).This, I think, is the problem. The craftables were made to take up extra materials because they were dropping so often. Now that the drops have been reduced, the craftables still take a huge amount to craft.
(10-11-2013, 11:57 PM)Mystic link Wrote:This mod is basically based on the luck you have and not on any progression where we can actually work for those items that we so desire(any house craftable, any legendary,etc) don't see most of the time the point of playing and feel like I wasted several hours for this mod atm. The only reason I play right now is to play with my group of friends I made in the community. You can make your arguments and such about what I just said but I won't care. Good day.Agreed. I rarely play more than house events and an occasional dan run now because I never get anything worth the hours spent grinding. Sure, it's fun to be able to say "I helped kill Odin" or Ragnar or whoever, but I rarely get any meaningful drops to reward me for the time I put in. The most basic material for crafting in the game, hardened metal, drops about as often as coal. If I get one hardened metal per run, I consider myself lucky. That is not enough to craft ANYTHING. It feels pointless. I feel as if I could be doing something more interesting than standing in one place with a shield three hours a run so I can feel happy about getting one piece of hardened metal that in 6 months MIGHT add up to enough to craft bronze arrows.
Characters: CC_Commando_NickyJ, CC_Ranger_NickyJ, CC_Pikeman_NickyJ, CC_Sharpshooter_NickyJ