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Bow Variations
#8
(12-11-2013, 02:20 PM)Maroon link Wrote:Also, keep in mind that missile speed is also a rather large factor in calculating the damage done by bows, and since the Ullr's Bane gets very fast arrows, that also adds to it's base damage.

It doesn't increase damage, it straightens the projectile arc and make it lose less damage per traveled meter. Same character firing the same bow (only difference between bows being projectile speed) will do the same damage to targets rather close to him. Ofcourse, high projectile speed makes it easier to aim on long distances and decreases damage loss due to distance.
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Messages In This Thread
Bow Variations - by Maroon - 11-11-2013, 07:40 PM
Re: Bow Variations - by Sunguard_Leader_Suns - 11-11-2013, 08:11 PM
Re: Bow Variations - by Handef_Snizel - 12-11-2013, 04:21 AM
Re: Bow Variations - by Nka19 - 12-11-2013, 09:14 AM
Re: Bow Variations - by Maroon - 12-11-2013, 02:20 PM
Re: Bow Variations - by Hypernoma - 12-11-2013, 03:21 PM
Re: Bow Variations - by Maroon - 12-11-2013, 03:48 PM
Re: Bow Variations - by oposum - 13-11-2013, 11:57 AM
Re: Bow Variations - by Senni - 13-11-2013, 12:59 PM
Re: Bow Variations - by Maroon - 13-11-2013, 02:50 PM
Re: Bow Variations - by bossculeur - 13-11-2013, 04:54 PM



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