22-11-2013, 11:08 AM
(22-11-2013, 10:51 AM)Usain_Bolt link Wrote: I have no problem with people who do their best, even if their gear isn't top notch. Those who do nothing and still are rewarded are the real thing.
I can imagine looting system beign based on "more experienced players get better loot" principle, where someone with 39 lvl character and a deployable shield wouldn't get any green loots on ragnarok and had smaller chances of looting legendary. After all isn't 50 k assist xp and some gold enough?
Or one where your chances of looting anything are higher when you're closer to mob killed; that would reward shielders more imo.
And i think assassins should spawn behind anyone who is afk for too long
How would a "more experienced players get better loot" principle even be implemented? How would you define someone who is a more experienced player? Someone who has played the mod for a few years? Or people who can get to Odin no problem? I don't think it's fair to say that someone who is only lvl 39 and brings in a dep shield with not the best tier armour (I'm level 44 on my alt, bring in a dep shield and only have red tunic over mail with my archer, but hey I still mananage to get 30+ kills on rag), shouldn't be entitled to getting green drops. A level 39 player could be doing a hella lot of work to help the team (and yes I know there are many people that leech etc etc but ignore that for the moment), for example being a healing, shuffling etc etc. The problem is you're grouping everyone who is level 39 into one pile and saying "Hey this person isn't level 52 or whatever and doesn't deserve any green drops, let alone a legendary". It's not as clear cut as that.