23-11-2013, 12:49 PM
Quote:the reason i have brought green drops up as many other people have done in the past is because they are always changing you even state so yourself. therefore players opinions on the drop rates of such items are no doubt bound to change along with them. next, you claim i speak out against the "randomness of green drops" this is not my intention. rather, i am highlighting the fact that these drops can and will be random and as such the stats i give could be off. however, i have sat in TS and heard the complaints of many players who have in their months of ragnarock runs only recieved a hardened leather. moving on about my "complaint" on the drop system and it's imminent replacement. well, like i have made clear, these things DO take time and we have no idea when something like this can or even will come out. therefore in the mean time we have to keep working with the current one. could you imagine if microsoft stopped working on their xbox 360 because they new a new one was coming out god knows when anyway? that is to put simply....absurd!
You're opinion hasn't changed with the drop rate though. First off, it couldn't, as you can not tell when the drop rate is raised and lowered without data, which you do not have. Saying "252 runs in 84 days no drops for me buff please" isn't data. Collect 252 runs of real data from all 16 players in the server and compare it with 252 runs of data from another 16 and probably another 16 to be safe, then you can say something about the drop rate. Otherwise it's speculation and emotions, which are useless in this situation. Secondly, November 11th, you showed dissatisfaction on the situation of drops. October 17th, you explained how you agreed with complaints about legendary drop rate. August 28th, you posted about the drop rate being too low and that it should be raised, and that the celebration period drop rates should have been permanent. August 20th, you said you did two ragnarok runs and did not get a green drop, showing a dislike of the drop rate. August 15th, you said if more legendaries don't drop the mod will die. Well, more legendaries dropped, and now you are complaining about how all the "Veteran" players will leave because they are not getting their way. That is absurdly childish.
No player, none of them at all, have done "months of ragnarok runs" only to get a hardened leather. Once more, collect some data on this and don't listen to "well I think", or "I'm pretty sure", or these exaggerations of the truth. As before, there is nothing to address here, as nothing real is claimed.
I am aware the new drop system is being worked on, all I was saying was how that paragraph was useless, because of that and because, since you actively participated in almost every drop rate thread, you should know that drop rates are being altered on a weekly if not daily basis to fit the idea of the dev team. That paragraph provided nothing new, original, or worthwhile, you know the system will change and you know the drop rates are altered often, you don't provide anything concrete or substantial on the topic with it. It's the same generic line said every time someone feels like complaining and it never amounts to anything. The drop rates need "revising" sounds good, but what does that mean? Do you want a blanket increase? How much? How much should the change from the current rate be? What would the effects be on the in-game economy? See what I am getting at?
Quote: these are NOT just my desires but the desires of other players. these issues weren't even raised by myself, rather, the people who are fed up with the current state of green drops. as for my lack of evidence, well i have made this perfectly clear in my post that i am aware of the lack of it so i am going to ignore your accusation.
Yes, which means nothing to counter what I said. All of you whine collectively then switch the next server to Swadian town or Swadian Castle and do it again. Night after night. No one who was whined about the drops in any of the several threads that were posted recently had anything to offer in terms of facts or a real solution. "Buff please or I quit" isn't an idea or a solution to your perceived issue. Anyways, since many players do loot green drops and legendaries, I feel confident in saying this is not an issue and no system should be changed to suit you or these "Veteran" players.
Quote:"i have cleared this up in my response to boss's post"No you did not.
Quote:your heading is a tad inaccurate as you can see, secondly, as has been raised many times by myself and others in this thread "what kind of player deserves a legendary?". it would seem that you believe for a person to deserve a legendary they have to have the best gear and gold. if you truly believed that this is how the system should work then i can see how you think it is wrong. however, for me and many other people. the best NI players isn't the one who gets the most kills, has the best gear etc . but rather the guy who sits silently at the back replacing cades when needed, juggles/heals without being asked to and generally does his job as a team player (some gear is required for example a dep shield is more of a hinderance than a help on ragnarock let alone tier one armour which your team mates kill themselves upon). do you really want to create an environment where one could simply log into a server and leave their computer only to have just as much a chance as someone like i have mentioned above? no sir, the randomness system is perhaps the MOST unfair IMHO, but for the time being it is the most effective however players are generally fed up with it......just look at Tjav's post.
This is ridiculous. That is how you suggested the system should work, since those who leach are those who have "bad gear" and are generally poor and unable to afford it. This is plainly said in your post. You can't even define a "good and team player" without saying how they have to have some good gear. This is nonsense and it must stop. On the randomness system. You have yet to define a system that rewards being a good player, and ensuring "deserving" players get a drop, without making it based in some part on wealth. All you have said is that the wealthy end up contributing more, and therefore deserve a higher drop chance. This is particularly disgusting coming from you, who posted that "legendaries are the only way to get anywhere quick". By your logic, by damning these players from receiving drops, you put them in a state of near endless poverty in game, which continues the cycle. There is, as I said, the odd chance someone AFK or leaching will get the drop. As I also said however, admins exist to deal with issues of AFK and leachers, so take that opportunity. If he gets the drop and you didn't try to have the issue resolved, you're lazy and deserve to be punished in that way. Any system which, in any way, targets specific players for drops, will be unfair. If two players join, one of them a fresh commando and one of them a Royal guard, but both shield the entire time, and save, and tome, and do such things, there is no reason, at all, the say that the royal guard is more "deserving" of the drop than the fresh commando, just because he had better gear, so he didn't "hinder" the team. There is nothing fair about a system that denies a player a chance for a drop, green or legendary, based on anything. There is no system that can detect effort. A warden will always have an easier time killing nords than a fresh sniper, but that does not mean that the fresh sniper is somehow "leaching", or a "hinderance to the team", or "undeserving". If they both tried equally as hard, in killing nords, healing and juggling gear, the warden will always win, that is a fact. That alone is enough reason to say no system will ever be fair, since the warden will be higher up on the list and, given your definitions in these posts, and other posts, therefore more "Deserving" of the loot. I understand your frustration, but the solution is infinitely worse than the problem. If you find yourself fed up with it, take a break. Come back in a month or two and start the grind again.
Note: I only woke up a little while ago, so this post may appear hostile, aggressive, or offensive. I apologize if you take it that way, it was not intended to be so.