12-03-2012, 08:44 PM
You can find the information you seek here. http://forums.taleworlds.com/index.php?topic=199149.0
Quote:Installation
Unzip all files to
C:\Program Files\Steam\steamapps\common\mountblade warband\Modules\xxx(whatever)
Open 'module.ini' in your module folder
Change this :
scan_module_sounds = 0
To
scan_module_sounds = 1
Erase lines :
load_resource = grass_meshes
load_resource = grass_meshes_b
And add lines under 'load_resource = town_houses_e' :
load_mod_resource = grass_meshes
load_mod_resource = grass_meshes_b
load_mod_resource = custom_missiles
Realistic missile objects (optional)
Open item_kinds1.txt
find 'flying_missile' with Ctrl+F
If the item kind is an arrow, change 'flying_missile' to 'flying_arrow'
(ex : itm_arrows, itm_barbed_arrows.. etc)
If the item kind is an bolt, change 'flying_missile' to 'flying_bolt'
(ex : itm_bolts, itm_steel_bolts.. etc)
ba da bing ba da BAN! -Hypernoma