24-12-2013, 07:10 PM
(24-12-2013, 01:02 PM)Maroon link Wrote: Afaik, the animation originates from WF&S, where pikes could use an overhead stab, but this couldn't be angled up and down, only straight ahead. This might explain why the animation's calculations bug now that you can angle it up and down. No idea how NW fixed that, but that's up to the devs.
IIRC problem is that it uses same timings for sweetspots as if it was ordinary overhead swing (meaning that moving into person with overhead stab is the same as hitting with start of overhead swing, basically it counts as hit that landed too soon). Another thing is that it uses same formula for speed bonus calculation as overhead swing (you can get far bigger speed bonuses while stabbing than while swinging). Pretty sure you would have got same issues even if you fixed the angle of overhead stab.
Dunno how NW resolved this issue, although it's possible that modders just cannot change it.