26-12-2013, 08:30 PM
Thought about an addition to the looting-system.
So here it is:
I suppose you know CRPG and the mode "Defend The Virgin". You get a reward after each round that depends on the number of killed enemies.
Maybe this reward can be part of NI too. I thought it could look like this:
(Example: Ragnarok)
Odin is down, everyone is happy. Before the map will change, the players (And I mean each and everyone of them) could get a random Crafting Material which you can drop on the server( So no Arrowhead on Normal servers^^).
And so that Commandos don't start to cry...this reward should not depend on the number of killed enemies.
Please tell me what you think about this.
Cheers
So here it is:
I suppose you know CRPG and the mode "Defend The Virgin". You get a reward after each round that depends on the number of killed enemies.
Maybe this reward can be part of NI too. I thought it could look like this:
(Example: Ragnarok)
Odin is down, everyone is happy. Before the map will change, the players (And I mean each and everyone of them) could get a random Crafting Material which you can drop on the server( So no Arrowhead on Normal servers^^).
And so that Commandos don't start to cry...this reward should not depend on the number of killed enemies.
Please tell me what you think about this.
Cheers

Characters:
Captain_Sobel---Master Peltast LVL 52
Captain_Sobel_IV---Commando LVL 49
Captain_Sobel_VII---Man At Arms LVL 36
Captain_Sobel_X---Sniper LVL 42
Prince: /
Ragnar: 1
Odin: 1
Captain_Sobel---Master Peltast LVL 52
Captain_Sobel_IV---Commando LVL 49
Captain_Sobel_VII---Man At Arms LVL 36
Captain_Sobel_X---Sniper LVL 42
Prince: /
Ragnar: 1
Odin: 1