24-01-2014, 03:44 PM
Giving everyone severely increased drops would ruin the long-term goals that keep quite a lot of people in the game, not to mention the economy.
A better option than just increasing drops would indeed be to add shorter-term goals for people to work towards, and for the love of god, don't let new craftables use lumps.
Which leaves us with one problem: Models!
A better option than just increasing drops would indeed be to add shorter-term goals for people to work towards, and for the love of god, don't let new craftables use lumps.
Which leaves us with one problem: Models!
I was never here, you saw nothing...
Motivational tip: When you wake up in the morning, look in the mirror and say confidently, "That's a nice head you have on your shoulders."
Motivational tip: When you wake up in the morning, look in the mirror and say confidently, "That's a nice head you have on your shoulders."