25-01-2014, 05:23 PM
I don't know how to rig myself, so I don't really know :p I just use openbrf to copy the rigging from other armors as that often works decent enough. Just asking as when making armors with a lot of parts not connected, like the shoulders, the strap etc, you should try to get the rigging to work before starting the texturing as stuff might look different with the arms downwards etc. than what it looks in the t-pose